A while ago somebody posted a document describing the Planescape planes as they would appear as consumed parishes of…

A while ago somebody posted a document describing the Planescape planes as they would appear as consumed parishes of…

A while ago somebody posted a document describing the Planescape planes as they would appear as consumed parishes of Dis in the Planarch Codex… but now I can’t find it. Could somebody help me out?

Last night on DIS:

Last night on DIS:

Last night on DIS:

-The forest troll druid has been making friends with the rats in his building  and turns to the rodents for information on a job.  He flubs his roll and a rat leads him(as a shapeshifted rat) into a cistern, which he finds occupied by a circle of hooded rats.

‘This is the one I’ve been telling you about brothers,’ the druid’s rat guide hisses.  ‘The one who spies on us and would know our plans.’

DRUID: What the hell?

ME:  They pounce on you man.  What do you do?

Whilst traversing the Astral Plane, the group’s githzerai hireling guide is captured by githyanki.  The bard calls for a trial, claiming the guide is her slave and lawful property.  She goes on to successfully  get the guide released into her custody by convinving the court that the worst possible punishment for the githzerai is to continue life in her service.

(Whilst the trial boiled down to some fun roleplay, and a couple of Defy Danger rolls based on CHR, I think I’ll have to nut out some custom trial moves for the inevitable repercussions and legal proceedings my group will face).

Also:

Cursed swords being thrown off the edge of a world, slaadi reavers, pocket bears, successful recording of the most beautiful song in existence and so on.

I am not really in love with this move (although I do think the name is groovy) and not sure where or how I would…

I am not really in love with this move (although I do think the name is groovy) and not sure where or how I would…

I am not really in love with this move (although I do think the name is groovy) and not sure where or how I would use it, but its been banging around in my head all day so I am just going to write it and walk away.

You should see the Other Guy: When you Hack and Slash and draw your opponent close, take all his damage – and then deal all of your damage.

Now I feel better 🙂

This is a rough draft for a 3.5 class that didn’t quite work out in 3.5, the Beguiler.  It still needs some fiddly…

This is a rough draft for a 3.5 class that didn’t quite work out in 3.5, the Beguiler.  It still needs some fiddly…

This is a rough draft for a 3.5 class that didn’t quite work out in 3.5, the Beguiler.  It still needs some fiddly starting character bits and a couple more 6-10 moves, but I wanted to get some thoughts on it so far.

https://docs.google.com/document/d/14UvFVP5x3PjfS01KZbAdGIITRAnawRDrrOIi6FTKynM/pub

https://docs.google.com/document/d/14UvFVP5x3PjfS01KZbAdGIITRAnawRDrrOIi6FTKynM/pub

http://www.kickstarter.com/projects/1735777309/sea-dracula-judicial-inquest-at-gamestorm-2013

http://www.kickstarter.com/projects/1735777309/sea-dracula-judicial-inquest-at-gamestorm-2013

http://www.kickstarter.com/projects/1735777309/sea-dracula-judicial-inquest-at-gamestorm-2013

This Kickstarter has a stretch goal where Vincent Baker will turn his “space marine animal” play book for apocolypse world into a reality. If you are a fan of dolphins, uplifts, mechs, or AW $5 will get you the PDF.

According to Wikifur.com, the Maned Wolf is said to have supernatural and medicinal powers.

According to Wikifur.com, the Maned Wolf is said to have supernatural and medicinal powers.

According to Wikifur.com, the Maned Wolf is said to have supernatural and medicinal powers. The right eye is believed to bring good luck with gambling. It is also thought that a necklace made from the teeth of a Maned Wolf worn by children will prevent future dental problems. Also, it is believed that its gaze can kill a chicken.

New Monster/Animal Companion:

The Maned Wolf

Solitary, Magical, Careful, Stealthy

Bite or Gaze (b1d6), 4HP  1 Armor

hand, close, reach, near

Special Qualities: Body parts hold magical properties

http://en.wikifur.com/wiki/Maned_Wolf

I have a question for GMs:

I have a question for GMs:

I have a question for GMs:

I have been thinking about messy and forceful and other weapon/move tags that are more abstract.

How do you show it for PC moves with a messy/forceful weapon and/or for messy/forceful monster moves?

I can easily see how something messy in the fiction (flail, dragon talons, etc) could be represented, but does it play out any differently in the mechanics than a regular attack (additional damage, debilities, etc)?

In short, what do you do for these more abstract tags?

Some setup fiction, mechanics/justification, and then followup fiction would be appreciated.

Thanks!