I really enjoyed the Planarch Codex game I ran at Dreamation, and am looking to run some more locally!

I really enjoyed the Planarch Codex game I ran at Dreamation, and am looking to run some more locally!

I really enjoyed the Planarch Codex game I ran at Dreamation, and am looking to run some more locally! To give the briefest glimpse into how it went:

1. This band of freebooters was: mammodon, ratfolk-doppleganger, djinn-doppleganger, djinn-vampire, nirvana wasp, and this human (SO WEIRD) with an embedded demoneye (oh ok).

2. The second job involved time wizards.

If you’re up for reading more:

More play report: http://games.forgreatjustice.net/2014/02/planarch-codex-at-dreamation-2014-wandering-through-dis/

Discussing the procedures: http://games.forgreatjustice.net/2014/02/more-about-that-planarch-codex-game/

I’m quite interested in some discussion about the procedures in the second post. I think the class-hacking I did has some potential if done right.

http://games.forgreatjustice.net/2014/02/planarch-codex-at-dreamation-2014-wandering-through-dis/

Just reposting, in case you’re interested, or have any advice/ideas for me to steal…I mean use for inspiration!

Just reposting, in case you’re interested, or have any advice/ideas for me to steal…I mean use for inspiration!

Just reposting, in case you’re interested, or have any advice/ideas for me to steal…I mean use for inspiration!

Originally shared by David Schirduan

For those of you who are interested, I’ve spent most of my break putting together an expansive, openworld sanboxbox game using the Planarch Codex from J. Walton. It’s still coming together, but I would love some feedback or thoughts. 

Also, if you’re interested in joining us for a game or two, feel free! Although preference will be given to the people who can physically attend, and I never GM for more than 5 people. Our games will start next week! If your curious, or want more GM-related materials, message me. Obviously most of the details are behind the curtain for a reason.

Only found this community recently, but this was a game I ran at a con a while back, and typed up the AAR because I…

Only found this community recently, but this was a game I ran at a con a while back, and typed up the AAR because I…

Only found this community recently, but this was a game I ran at a con a while back, and typed up the AAR because I totally had to share it with people. 

I drew inspiration from the Planarch Codex and things went pretty well, except for a few things: I needed to spend more time before the game clarifying what heritage moves were and probably providing examples for the players, and I wanted to impress on players the weird alien beauty of the place and the Sultana, but also ended up making the Showboat think he couldn’t really use Lover In Every Port. 

I also ended up shifting a couple of the assumptions of Dis, I think, but this was with a group of characters who were fictionally much higher-powered, and being a con game, I wanted them to be able to find some answer to the question they came into Dis asking in the first place.

Anyway, AAR’s in the link, I’d enjoy it if you could read and comment.

Last week I found myself at a retreat on the Oregon coast, so of course I GMed four nights in a row of 2-3 hour…

Last week I found myself at a retreat on the Oregon coast, so of course I GMed four nights in a row of 2-3 hour…

Last week I found myself at a retreat on the Oregon coast, so of course I GMed four nights in a row of 2-3 hour sessions of Planar Codex Dungeon World. It was super awesome. For the first time ever, my players broke into applause at the end of the last night’s session. Haha. Yay for the Planarch Codex! 

I used the “ill-met in ditchwater” kick-off letter, and it just went crazy from there.