Has anyone played 13th Age?

Has anyone played 13th Age?

Has anyone played 13th Age? I’m thinking of doing my next DW game set in the 13th age world. Wondering your thoughts on the Icon system and replicating that concept into DW.

My first thought was to replace alignments with the icons. Choose one or two icons and one agenda from the icon and treat it as the alignment move. Open to other ideas, though.

Hello all!

Hello all!

Hello all! I just found out about this project — what a great idea! Love it! I’ve been playing DW since first edition, and have done a couple of little projects for the community so I’m super stoked to come across this.

A couple of thoughts — while I agree with the principle of simplifying both Load and HP with straight static numbers, I’d like to suggest it’s valuable to differentiate a specific character based on their stats. Have there been any discussions about adding the STR modifier to Load and CON modifier to HP? It seems a fair way to reward these generally lesser used stats (and prevents the dump stat problem to some degree). I don’t want to open up an old discussion if it’s already been set in stone, but I thought I’d offer it up.

Hey guys

Hey guys

Hey guys,

I made a thing. There was a question over on the Reddit group about how to ask questions and the future DM didn’t feel they had a good “understanding” (may not be the right word) of how to ask questions to draw answers out.

So I thought about some of what I’ve done in the past and made this little “cheat sheet” to draw out answers and build your world. Love to hear your thoughts. It’s probably pretty well known for a lot of us, but hopefully it will help someone!

I would SWEAR I just saw a post on bonds being replaced with flags and pointing to a google doc of flags for…

I would SWEAR I just saw a post on bonds being replaced with flags and pointing to a google doc of flags for…

I would SWEAR I just saw a post on bonds being replaced with flags and pointing to a google doc of flags for reference. I now cannot find such a thing to save my life? Anyone?

Could DW or a PbtA be used to model how nations interact with one another in a fantasy world?

Could DW or a PbtA be used to model how nations interact with one another in a fantasy world?

Could DW or a PbtA be used to model how nations interact with one another in a fantasy world?

So… Inglorious. For those of you who have seen it, what did you think of it? Did it live up to your expectations?

So… Inglorious. For those of you who have seen it, what did you think of it? Did it live up to your expectations?

So… Inglorious. For those of you who have seen it, what did you think of it? Did it live up to your expectations?

I think I was looking for an extension of the steadings and into warfare in more of a story mode than a wargamey mode and I felt a bit turned back from it. Am I the only one? If not, have you tackled war and domain management in your DW games at all? What did you do? How did it work?

I keep wanting to “fill this gap” with some ideas, but rather than rush forward (as I’m often apt to do), I thought I’d start by seeing if anyone else is interested in this? If so, do you have any do’s and don’ts?

Okay, something a bit more original sparked by a comment that David Schirduan made a while back.

Okay, something a bit more original sparked by a comment that David Schirduan made a while back.

Okay, something a bit more original sparked by a comment that David Schirduan made a while back.  

https://www.dropbox.com/s/k93v1f7gj0hmvkv/NPC_Creator.pdf?dl=0