Puppet Master v.16
To make things easier and more to-the-point, I’ve replaced the old Upgrade system with a Build system.
The four puppet builds are based around imitation, hidden weapons, offense, and defense. Check them all out on page 3. This is still in development, so feel free to make suggestions.
+ New Starting Move Set a Perimeter
+ New Advanced and Expert moves
– Attentive and Flying Marionettes
Changed Crowd Control MAX to 10 puppets at once.
EDIT: I just noticed the base damage die. It’s supposed to be a d6, not a d4.
https://drive.google.com/file/d/0B9hnDZsDk5iIMGM3NVkwYllnUnc/view?usp=sharing