Here’s something I’ve been toying with: The Level 0
I like the idea of players getting to play first and then choosing their playbook based on what they feel suits their character. I allow a great deal of flexibility when it comes to what they can do at level 0, but with some more severe consequences for failure depending on what they do.
It was originally intended as a means to start the players as kids, but you can really start as whoever you want.
For the “who is your daddy and what does he do?” move I was generating two keywords (using the mythic system) for the players to do some word association and come up with their character’s backstory.
For the “what do you wanna be when you grow up” move I was having the players draw from a deck of animal cards to inspire their character’s personality and drive.
Really any means of inspiration works though.
I’m just looking for some input on the playbook =)