The bard of my group expressed the intention to take a multiclass spell casting move next advancement.

The bard of my group expressed the intention to take a multiclass spell casting move next advancement.

The bard of my group expressed the intention to take a multiclass spell casting move next advancement. The character is played as a scholar of magic and myth, with a vast amount of knowledge.

I would like to propose wizard, mage, and channeller from grim world.

Are there any possible problems with the non basic playbooks?

Are there other playbooks that could fit?

Last night I started my first Dungeon World campaign and it went over really well.

Last night I started my first Dungeon World campaign and it went over really well.

Last night I started my first Dungeon World campaign and it went over really well.

However the player of our paladin, who took “Lawful” as alignment, noted, that his alignment was much harder get the opportunity to do, than for example the “Good” of our bard, or the “Chaotic” of our druid.

I am inclined to agree… how do you guys see this?

Question for the community regarding multi-classing in DW.

Question for the community regarding multi-classing in DW.

Question for the community regarding multi-classing in DW. Once a character takes the beginning moves of another class, are they able to take subsequent moves from that class when they advance, or only when they are allowed to take another move outside of their advanced moves. I have already decided that they can, but wanted to see if there was some warning I was ignoring. My thinking was, since compendium classes can do it, why shouldn’t multi-classes. Thanks all.

In the last game, the party druid dealt with a troll by turning into a giant constrictor snake and coiling about it…

In the last game, the party druid dealt with a troll by turning into a giant constrictor snake and coiling about it…

In the last game, the party druid dealt with a troll by turning into a giant constrictor snake and coiling about it and holding it immobile. I ruled this to be a reasonable creature from her homeland, and the “hold foe” move seemed reasonable. The next round I had the troll trying to bite the snake, but she used another hold to coil around its head and hold it. It didn’t seem reasonable to be able to escape a python through brute strength, so she just held the boss monster for the rest of the right. The other PCs cleaned up the goblins and then slew the helpless troll.

Now, that was a cool thing to do in that encounter. She was empowered and awesome. BUT… I don’t want her snake form to turn into an “I win” button every time they meet a troll, or an ogre, or a giant, or a minotaur…

I allowed her to establish the hold and then maintain it indefinitely. It is what snakes to after all. It also effectively put her out of the fight, but OTOH she defeated the boss so its worth it.

Any thoughts on handling this better? That is the first time she used it, so I don’t know it will be an ongoing problem… but I like to deal with problems before a precedent is set. On the other hand I do want her to be awesome so I don’t want to just nerf it. Just put reasonable limits on it.

Hey folks.

Hey folks.

Hey folks.

I’m prepping to run my first game and am struggling with one of the thief moves.

Tricks of the Trade

When you pick locks or pockets or disable traps, roll+DEX.

On a 10+, you do it, no problem.

On a 7–9, you still do it, but the GM

will offer you two options between suspicion, danger, or cost.

Can someone point me to an example of how the offer of two options works? I’m not getting it somehow.

This is a permanent request for suggestions or updates for base classes and playbooks to add to my list.

This is a permanent request for suggestions or updates for base classes and playbooks to add to my list.

This is a permanent request for suggestions or updates for base classes and playbooks to add to my list. Thanks in advance.

http://dragonsinmyhouse.blogspot.it/2014/01/dungeon-world-playbook-and-base-classes.html

Another revised class I’m looking for feedback on: the Cavalier.

Another revised class I’m looking for feedback on: the Cavalier.

Another revised class I’m looking for feedback on: the Cavalier. This one requires the use of the Mounted Combat rules in Andri Erlingsson’s upcoming supplement. Let me know what you think?

Additional question: I’m an InDesign novice. How do you guys make the character sheets look like the ones Adam & Sage made? (tagging Jacob Randolph because he’s obviously got it down).

I’m looking for feedback on my revised Grave Knight (looking at you, Tim Franzke ).

I’m looking for feedback on my revised Grave Knight (looking at you, Tim Franzke ).

I’m looking for feedback on my revised Grave Knight (looking at you, Tim Franzke ). I really tried to emphasize the knightly aspects of being sworn to Death’s service, such as getting gifts and orders, as well as fielding armies and going into larger-scale battles.

Let me know what you think!

I know this has been asked many times before, but where does one find a blank template for playbooks?

I know this has been asked many times before, but where does one find a blank template for playbooks?

I know this has been asked many times before, but where does one find a blank template for playbooks?

Two questions related to the Cleric spell “Bless”

Two questions related to the Cleric spell “Bless”

Two questions related to the Cleric spell “Bless”

1. If you cast the spell on yourself, do you still have -1 to casting, or does the +1 from Bless cancel out the -1. If so, doesn’t that make this spell a little… exceptionally good for The Cleric to cast on himself every fight?

2. Can someone ever gain higher than a +3 to a roll, with the help of effects like Bless?