I have a player in my game that is playing the Warlock from the Wars and Wonder pack.

I have a player in my game that is playing the Warlock from the Wars and Wonder pack.

I have a player in my game that is playing the Warlock from the Wars and Wonder pack. We can’t figure out the Invocation move. Does anyone know how to use this?

Dungeon Rations Crowdsourcing help!:

Dungeon Rations Crowdsourcing help!:

Dungeon Rations Crowdsourcing help!:

What fantastic, bizarre, or interesting ways can food be consumed in Dungeon World?

What special utensils have been created? What kinds of mouths were they created for, and what food do they carry to those mouths?

What spaces have been reserved for eating food? What mealtime customs happen in those spaces?

Please comment below!

Here is a link to Dungeon World Basics 03.

Here is a link to Dungeon World Basics 03.

Here is a link to Dungeon World Basics 03. In this one, we cover the non-combat Basic Moves, such as Discern Realities, Defy Danger, Parley, and more!

If you are new to Dungeon World, know someone who is trying to get a handle on the game, or just need a refresher, this series is for you.

Please re-share!

http://www.gauntlet-rpg.com/discern-realities/dungeon-world-basics-03-non-combat-basic-moves

HOW DW HELPED ME RUN AD&D

HOW DW HELPED ME RUN AD&D

HOW DW HELPED ME RUN AD&D

Hi guys, yesterday I ran my first hard encounter in a while. I am running an AD&D Campaign and all characters are 1st level. They ran into a Cyclopskin lair and as you may know that sure spells death for any 1st level characters. When I prepared the encounter I thought, this guy is gonna wack them good but then I noticed if the Cyclopskin just go and kill them the combat is going to be frustrating and boring so I designed my own Cyclopskin moves: – Cause a lot of wreck around, – Call his clan, – Do something really stupid.

Pcs: a human fighter, a human paladin, a halfling thief and a human cleric.

The fight went like this:

Round 0: Pcs find a stinky cave with heaps of copper coin and a small chest among the dirt. (The monster’s nest) The paladin detected evil and found none at the moment.

Round 1: Cyclops wrecks trees behind the pcs screaming “Thiefs shall be food for Kahagar” (I even named the guy, I am so DWish proud!) the trees fell on the sides squishing some fireflies that were cought in the wreck starting a fire on the trees near the cave. The Fighter jumped and slashed the monster with a bloody wound. The Paladin blocked the cyclopskin way towards the others and yelled at the thief and cleric to run to safety. The thief grabbed the chest and ran screaming “if I’m gonna die I’m gonna die rich!” followed by the cleric “this is all your fault”.

Round 2: The Cyclopskin grabbed one of the fallen trees now on fire to use as a club and smashed the ground making a terrible attack against all the pcs. Some saved others suffered minor damage from the rocks that were thrown in the air from the blow. The paladin decided to climb the giant to wrestle the tree off his huge grasp and did climb but was left hanging from the Cyclopskin club/tree on fire. The fighter set up at the ground to catch the paladin and yelled at the Cyclopskin “We don’t have your treasure the thief went the other way!” to this the creature answered by calling his clan for reinforcements. The Paladin fell from the monster and the fighter did a great job catching him. Meanwhile the priest wrestled the chest from the thief to get rid of it (and the creatures chasing it) he found a map in the chest.

Round 3: the Clan of Kahagar arrived very angry and clubbed him after understanding what he wanted, the Paladin (named Galahad) read the map and found a nearby underground pass were they could hide from the monsters if they decided to chase the party. The others ran after him to safety (?) underground at some place called Skullport (sounds cozy!)

🤣

I loved playing AD&D this way and all I do was think DW-wise. Thanks!

My players will be entering into a jungle/lost world Island for the next several sessions.

My players will be entering into a jungle/lost world Island for the next several sessions.

My players will be entering into a jungle/lost world Island for the next several sessions.

Does anyone have leads on:

1. Jungle specific encounters?

2. Jungle themed adventures?

3. Art that could be used to enhance setting/imagination?

4. Tombs that are DW friendly and jungle themed?

TIA!!

I’m getting ready to run DW for a few newbie RPG players.

I’m getting ready to run DW for a few newbie RPG players.

I’m getting ready to run DW for a few newbie RPG players. They are huge fans of fantasy literature, however, and have expressed an interest in playing in a world like Robin Hobbs’ Realm of the Elderlings. They are especially interested in exploring the magic systems therein, the Wit and the Skill. Can anyone recommend any playbooks that would be similar to character types you might see in those books? I found Warg, which is kind of close to a Witted person with an animal companion, but doesn’t seem quite right. Thoughts?

Crowdsourcing for “Dungeon Rations: Food” help time!

Crowdsourcing for “Dungeon Rations: Food” help time!

Crowdsourcing for “Dungeon Rations: Food” help time!

What are some interesting varieties of dungeon rations? (not my zine name, the actual foodstuff in Dungeon World.)

What kinds of meats, veggies, breads, crystals, gasses, smells, sensations, and effects might make up these rations?

What attributes make them ideal for being “rations”? How do they keep well? What makes them good for traveling?

Be creative!