I just turned the other 2 player characters into purple wurms! Ia Ia hail the purple wurm!
#wizardsrock #powergamer #thedungeonistoast
I just turned the other 2 player characters into purple wurms! Ia Ia hail the purple wurm!
I just turned the other 2 player characters into purple wurms! Ia Ia hail the purple wurm!
#wizardsrock #powergamer #thedungeonistoast
The Walking Eye Podcast is doing Actual Play of Dungeon World! (again)
The Walking Eye Podcast is doing Actual Play of Dungeon World! (again)
“Official Schedule” of X Week
“Official Schedule” of X Week
22.-28 Juli – Thief Week
26-1. August – Wizard Week
23.-29. September – Paladin Week
21.-27. Oktober – Bard Week
25.-30. November – Ranger Week
16-22. December – Cleric Week (earlier because of holidays)
This will leaf exactly enough room for 2013. In 2014 the whole idea can be reevaluated.
Thief Week starts on the 22th ?!
Thief Week starts on the 22th ?!
yep. i am trying to put together a hangout game again…
yep. i am trying to put together a hangout game again…
Originally shared by T. Franzke
Bring your own characters – Level 5. Kudos if you want to some of the stuff i made (still need to playtest)
Please post a desired class/concept beforehand.
(My stuff: https://drive.google.com/folderview?id=0B8Fi3-pCFSAOc3FINkJaRm5BeGc&usp=sharing )
The Soul Gambler and Night-Crusader got updated and are now again available at my collection.
The Soul Gambler and Night-Crusader got updated and are now again available at my collection.
https://docs.google.com/document/d/1_kjttvqX9RouCYa_ziCswJNolaEUTPapIK-jmd6dtLM/edit?usp=sharing
https://docs.google.com/document/d/17dmsDUxoKrzkUSGr5Sdq43VRBUfcDh8DaG5Mbla8e0U/edit?usp=sharing
I’d be happy for any feedback you can provide.
Dungeon World Dual Classing (not by me)
Dungeon World Dual Classing (not by me)
Maybe a different way then tossing the Class System out of the window and putting point costs on moves.
#MagicItemMonday
#MagicItemMonday
Repelent Armor
This armor made out of pure glass scales, infused on a light leather cuirass is a sight to behold. Forged and enchanted by the Alfar it is only given out to the elite squad of Glass Knights. Each and every glass scale is etched with a mystic rune.
When something pierces the armor a shockwave of arcane energy repels the attacker and throws them some 5 paces across the room. Everything else around the wearer of this armor get’s hit by the energy too but bracing against it should stop you from getting knocked down. Everyone wearing such armor is immune against the effect of another of it’s kind.
Self Written Content & Munchkinism
Self Written Content & Munchkinism
I ran into a problem yesterday. I wanted to play a specific character with specific moves and realised i couldn’t. A Wizard can’t take a Druid Move at level 2. No multiclass move.
People like Bernd Pressler voiced the opinion that the Class System sometimes restrict you in the kind of character you want to play. You can’t take a combination of certain moves, races and abilities.
For me this is okay, more often then not. Burning Wheel taught me that it is cool that you don’t always get the character you want to play.
I later found out that i could create the character using the #inverseworld Sky Dancer but it would take up to level 4 more or less. That is okay, you don’t always get what you want immediately, sometimes you have to work on it.
Kasper Brohus said i should just write a Compendium Class that would let me do what i wanted. For me that is cheating, what do you think?
I guess it’s one thing to write certain abilities into the game that didn’t exist before. The Arcane Archer was written to have a magical/trick arrow archer in the game. I wrote it to have that potential option not to instantly play this gal.
Writing something just to get around the Class System is cheating however. You can write a CC that gives you exactly what you want and potentially with an easy trigger directly made for that character.
The answer to that problem: Make someone else write it. They will have another take on your concept and give you not exactly what you want but something that will push you into a new direction.
The same goes for moves i think. Don’t write a move because it would totally make sense for this one character you want to play. Write it because it makes sense for the whole class.
I am not saying you can’t write balanced and great stuff for yourself that won’t hurt the game i just think it’s a bit munchkiny.
What do you think?
What would you be most interested in seeing for thief week besides a discussion of the absence and the potential for…
What would you be most interested in seeing for thief week besides a discussion of the absence and the potential for a sneak move?