Working on a thing for the Planarch Codex: a set of jobs that you can insert piecemeal into the ones available for…

Working on a thing for the Planarch Codex: a set of jobs that you can insert piecemeal into the ones available for…

Working on a thing for the Planarch Codex: a set of jobs that you can insert piecemeal into the ones available for your crew, to form essentially a Front going on in the background of Dis that you can choose to engage with or not, but that continues to develop until you get draw into it.

Short version: it’s about dragons being a disease vector.

THAT ANCIENT SERPENT

Nobody’s seen a real dragon in several centuries. However, there are a few families that keep practicing the dragon-slaying arts, teaching them to their children in case the wyrms ever return. But the siege weapons that were once used to bring down the great flying beast are all ancient and rusty. And with only 20+ people who know how to man them, half of them ancient themselves, and no officials manning their posts who know how to conduct a real quarantine after a dragon has been slain, nobody is ready for what’s about to happen.

Gravediggers and treasure seekers uncover part of a mummified dragon corpse deep beneath the sands of a distant desert plane, with the insides still fleshy and warm. Soon they are infected, turning into monstrous beast-men with mouths full of fangs and a hunger for flesh. Many of them flee into Dis and are slain in grisly street battles. Entire parishes are put to the torch and the sword, attempting to stop the spread, but it is too late. A few of the infected escape into the city’s alleyways and sewers, where their skin molts off and their true form emerges.

The dragon-slaying families go to work, their rusty skills now the only chance of halting the disease. But they are hampered at every turn by parish councilors and the Road Wardens, who are charged with preserving freedom of movement at all costs. When a dragon attacks the palace and is finally brought down, no quarantine is declared, even though its blood is everywhere. Soon the city is teeming with monsters.

Somebody’s going to have to put an end to this, and nobody but the old slayer families and a few enlisted allies can do it. But that will mean enforcing the quarantine on their own, including some of their brothers, sisters, and kinsmen who become infected over the course of their messy job. Hoo-rah.

(Cover image by the renowned dinosaur illustrator Jaime A. Headden, thought my layout is just a draft. I wanted a dragon based on actual pterosaur paleobiology and the result is, I hope you’ll agree, AMAZING.)

Ran the Planarch Codex this past weekend. The three jobs I rolled up were:

Ran the Planarch Codex this past weekend. The three jobs I rolled up were:

Ran the Planarch Codex this past weekend. The three jobs I rolled up were:

1. Freebooters + Delivery + Wizard + No One Knows

A local freebooter crew has subcontracted a job to you, delivering a giant-severed-head-in-bag to a wizard who hired them to acquire it but then disappeared. You agree to take the head, find the wizard, and get him to pay for it.

2. Guild + Protection + Guild + Distant Plane

The Circle Makers guild has fractured in two and one side has hired you to protect them from the other. Apparently, they’ve been drawing magic circles to protect wealthy planes from Dis’ encroachment, but things got messy when one plane was unable to keep up with payments.

3. Diabolist + Acquisition + Diplomat + Nearby Parish

A local diabolist’s contract with a lesser hell is up, but he hires you to sneak into the local Embassy of Hell in the parish of Abyssal Falls (which lies directly beneath Ditchwater) and steal back the contract before his soul is collected.

They chose to have just returned from #3 (with a demon familiar in tow) and then spent the session trying to do #1. The best part was when they snuck into the wizard’s tower by leaping across from the top of the neighboring wizard’s tower. The neighbors were temporarily visiting time-travelling wizards from the future who knew their descendants, thanks to a whopping 13 on a Cha check.

Adam Koebel asked for a Planarch Codex sheet for Dungeon World, since he liked the one I made for use with World of…

Adam Koebel asked for a Planarch Codex sheet for Dungeon World, since he liked the one I made for use with World of…

Adam Koebel asked for a Planarch Codex sheet for Dungeon World, since he liked the one I made for use with World of Dungeons. Enjoy!

http://corvidsun.files.wordpress.com/2013/03/planarchsheet030513.pdf

I have an emergency request!

I have an emergency request!

I have an emergency request! My fiance and I were unable to do anything for Valentine’s Day, so she surprised me with a trip to Portland this weekend to be romantic and handle a few wedding details. This is great.

However, I am supposed to run the Planarch Codex for 4 players over Hangouts this Saturday night, 7pm-11pm PST, as part of the awesome Indie+ online convention thing. I was planning on using World of Dungeons and my custom sheets for that, but from the comments, it seems like some of the players are expecting standard Dungeon World.

Is there anybody who can do me a major favor and run Planarch for me this Saturday, either DW or WoDu style? In return, I am happy to run the Planarch Codex for you and your friends at some future date (even next week!) and/or trade you some custom moves/content for the Planarch Codex. You can have a unique page torn from the codex that is yours alone, to do with however you see fit (including, of course, giving it away for free to everyone).

I can also provide supporting materials and walk you through what I was planning on doing, or I can totally be hands-off and just let you do your thing. Either way! Plus, I’ll owe you big time, for whatever that’s worth.

There is another backup possibility, if nobody steps forward, but my first choice is to get somebody awesome from the DW community to replace me, since you cats rock the phonics like Seattle Supersonics. Feel free to reply here or contact me off-list, and it’s not necessarily first-come first-serve, since there may be folks for whom it’s a larger or smaller inconvenience, given timezones and whatnot.

Speaking of the Manual of Madness, here’s a draft of the first 5 pages.

Speaking of the Manual of Madness, here’s a draft of the first 5 pages.

Speaking of the Manual of Madness, here’s a draft of the first 5 pages. Page 5 has a rough outline of horror moves based on things posted in related threads so far, but there’s still room for expanding or consolidating it and I haven’t started contacting people yet about using their work (plus all titles are just placeholders). I just received a great horror move from Jerome Larre, for example, and will include as many as (1) we have room for, as long as they (2) aren’t largely redundant of other horror moves. My hope is that all the moves feel relatively distinct in play, and will work with authors to that end.

http://corvidsun.files.wordpress.com/2013/02/manmad-021213.pdf

Need some models for a giant demon prison tower.

Need some models for a giant demon prison tower.

Need some models for a giant demon prison tower. Unfortunately, the Tower of London isn’t really a tower. The only ones I can think of are Ptolus and the himmel from Engel, but those are actually too big. Help? Should I be looking at lighthouses? Surely there’s something better.

Here’s a thing some folks might be interested in, if you’ve got access to a copy of InDesign and are looking to…

Here’s a thing some folks might be interested in, if you’ve got access to a copy of InDesign and are looking to…

Here’s a thing some folks might be interested in, if you’ve got access to a copy of InDesign and are looking to produce your own DW content. Thank Jason Morningstar for inquiring about it.

http://corvidsun.com/2013/02/09/planarch-codex-dark-designs/

Finally getting around to posting the extra materials for the Planarch Codex!

Finally getting around to posting the extra materials for the Planarch Codex!

Finally getting around to posting the extra materials for the Planarch Codex! First, here’s the sheet I use when I run it with World of Dungeons. John Harper was kind enough to let me include a half-page condensed summary of the WoDu rules. Maps coming next.

http://corvidsun.com/2013/01/26/planarch-codex-planes-of-dungeons/