So, I’ve previously spouted my appreciation for the effort put into the wonderful #AdventureTime setting for 4th…
So, I’ve previously spouted my appreciation for the effort put into the wonderful #AdventureTime setting for 4th edition D&D (linked below); The thought, the flavour, the production values are sterling for what is effectively an unofficial product on both sides of the #CartoonNetwork and #WizardsoftheCoast fences.
What I found when playing it, though, was that either my love for 4e as a system had dwindled too much to play it right, or it was just too clunky and fiddly for the setting. Grids? In Oo? No way! Neither battlemap nor character sheet seemed to fit in that zany, ever-changing mutant wasteland of candy chaos.
Nowadays, I feel it might be more at home in the #DungeonWorld framework.
“Adventure World” hack/playbook, anyone? I’ll probably try to make my own someday when I have more free time. You just need to port the classes and the moves, and the rest is just monster building and custom moves for episodic situations.
Hell, you could even do it with Regular Show if you wanted…OR ABSOLUTELY A N Y T H I N G !
Sometimes you just want to scream “Hulk smash!” and cleave some goblins, but it seems a bit bland when you are not the same size as the Hulk. Meet the minotaur, a new fighter race for people who like to bludgeon their foes into submission! Or apart…
Minotaur: When putting your full weight behind your blows, hammers and axes you wield gain the forceful and messy tags.
The french speaking Google+ #DungeonWorld Community has embarked in a perilous journey: translating Grim Portents #1!
You know how them frenchies are, they always take actions like:
change things for better or worse
better things with age (oh no, that’s for beer and wine, not #RPG )
Add nice layouts.
Thus, we would like to have the authorization of the prestigious authors of Grim Portents #1 to make these changes we feel right.
So we now weave the powerful invocation spell of Adam Koebel Mike Riverso Kasper Brohus Marshall Miller Parker Hicks Jeremy Strandberg At the Table Games Kingston Cassidy David Guyll Matthew Gagan Chris Bennett
and I would be most grateful to anyone who can tell us how to contact those who doesn’t seem to have a (easily identifiable) Goolge+ account:
First time GMing (ever) and first time playing #DungeonWorld last night.
First time GMing (ever) and first time playing #DungeonWorld last night. My group is used to Rune Quest 2, so the *World system put them well outside their comfort zone. I got mixed reviews (mostly I think my GMing skills leave a lot to be desired…). I just started getting into it and really feeling the flow of the fiction when we had to stop due to time. Can’t wait until next time, where I’ll be better prepared and will have had time to learn from my mistakes.
I have been meaning to post this all week, but my AP write up has become a true monster, so I thought I would give a…
I have been meaning to post this all week, but my AP write up has become a true monster, so I thought I would give a quick shout out to the folks that helped me pull this off.
So my daughter turned 10. For her birthday party she wanted me to run an RPG. She didn’t really care about the ruleset (when you are ten, who does really? I certainly didn’t), So I picked DW because I felt the focus on telling a story (as opposed to rules crunch) would be easier with new folks. Audrey gave me some loose guidelines (it has to take place in a forest, with giant trees, and as many creatures as possible) and I filled in a loose set of encounters. 3 primary encounters (deranged wood elves, who need your help, Tomb of the centaur king, Ogre chain gang) to the 4th and final encounter to save the forest by removing the cancerous dragon from the forests mother tree. Each encounter was set up to focus on at least 2 of the characters moves (i.e. tomb was for the cleric and thief to shine, but the since the cleric ended up deciding to be evil it all became wonderfully muddled, “There is NO WAY I am going in there with the evil cleric”)
For prep I printed out Jeremy Friesen http://takeonrules.com/2013/05/08/dungeon-world-campaign-playbook/ for me and +Patrick Henry Downs character sheets http://nerdwerds.blogspot.com/2013/05/dungeon-world-playbooks.html for the girls which truly was the best thing I could have done, as the girls immediately groked the rules based on the moves and the book format with a big image on the front was a plus for drawing them in. Also I convinced Eric from Gamma Ray Games to let me rifle through a new box of reaper mini’s for 10 year old girl appropriate adventurers (which they all got to keep as the party favor). The char sheets and the minis made everyone very focused and excited.
Chargen took a while (“Encumbrance? What is that”?, “Ignore it we always did when we played”), but it was pure fun (bonds were insane). We only hit 2 of the planned encounters (Deranged Wood elves, and the Centaur King’s Tomb) in 3 hours before folks had to go home, but there was a great set up scene at the last wobbly inn before the forest (which came from the girls) and a shit ton of in character table banter/ and bickering. Turned out the whole party goes to adventure school together and this was spring break. The 2 encounters were fantastic, and after the first one the ideas of moves and holds really settled in.
Bonds were sealed and much experience was gained (I was trying to get them enough to get the sensation of leveling up, but we didn’t have enough time, the Thief came the closest). Every girl except for one wanted to play again the next weekend (to which most parents responded, “maybe this summer”!) Overall it was an incredible experience, that I am not sure could have happened without #DungeonWorld .
Hi, i’m looking for a french team, or an english and patient team, to explain me how to play #dungeonworld, with a…
Hi, i’m looking for a french team, or an english and patient team, to explain me how to play #dungeonworld, with a basic “campaign”. Sorry, if i misunderstood the purpose of this community =).