I had a flash of insight this weekend.

I had a flash of insight this weekend.

I had a flash of insight this weekend. I’d been reading a trade paperback of “Dr. McNinja” comics, and it occurred to me that DW’s monster creation process hews to McNinja’s “Inverse Ninja Law.” (“One ninja is an elite and powerful adversary. Multiple ninjas make a group of faceless and incompetent pawns.”) Granted that DW monsters aren’t necessarily faceless or incompetent, but it’s true that the more of something there are, the less powerful they are, all other things being equal.

Nothing more to say except that this realization amused me greatly.

Sage. Adam. I found your new back cover blurb.

Sage. Adam. I found your new back cover blurb.

Sage. Adam. I found your new back cover blurb.

“Dungeon Ghetto be a tabletop roleplayin game. It’s a set of rulez dat you use, along wit yo’ playas, ta play up fantasy adventures. You’ll take on tha rolez of dwarves, elves, n’ humans up in a ghetto of magic. You’ll grill dangerous enemies, sweepin plots, and treacherous locations fo’ realz. Is you ready?”

http://gizoogle.net/index.php?search=dungeon-world.com&se=Gizoogle+Dis+Shiznit

Today’s minor DW revelation: the GM’s choice to make a hard move vs.

Today’s minor DW revelation: the GM’s choice to make a hard move vs.

Today’s minor DW revelation: the GM’s choice to make a hard move vs. a soft move can be a huge element in determining tone for a game.

Adventure Time?  All soft moves.

Warhammer Fantasy?  All hard moves.

Most D&D games fall somewhere in-between.

For those of us unfamiliar with Dungeon World, how long do you guys typically spend building “fronts”?

For those of us unfamiliar with Dungeon World, how long do you guys typically spend building “fronts”?

For those of us unfamiliar with Dungeon World, how long do you guys typically spend building “fronts”?

Is it silly to come up with a few steadings before the first session of play?

Is it silly to come up with a few steadings before the first session of play?

Is it silly to come up with a few steadings before the first session of play? I think I went overboard, coming up with three steadings that are linked through trade and proximity. I only did the tags, I did not come up with any other information, nor wrote down any leading or open ended questions.

Is there a DM Game Master that is going to Norwescon 36?

Is there a DM Game Master that is going to Norwescon 36?

Is there a DM Game Master that is going to Norwescon 36? I would enjoy seeing DM in our gaming room this year! Since this is a KS product if the DM overlords were to attend it would be an excellent venue to pimp the product.

http://www.norwescon.org/

Is there any online group of players in GMT+1 timezone who play Dungeon World in the weekends on a semi-regular…

Is there any online group of players in GMT+1 timezone who play Dungeon World in the weekends on a semi-regular…

Is there any online group of players in GMT+1 timezone who play Dungeon World in the weekends on a semi-regular schedule? 

Anyone know why there appear to be no ‘blacks’ in the official DW playbooks?

Anyone know why there appear to be no ‘blacks’ in the official DW playbooks?

Anyone know why there appear to be no ‘blacks’ in the official DW playbooks?

As an example the Fighter Playbook uses 1F1F20 (a dark grey) instead of 000000 (Black) for all the background template.

The only reason I can come up with is to save printer toner – and even that is a stretch.

Does anybody have an Illusionist / Mesmer / somethinglikethat playbook?

Does anybody have an Illusionist / Mesmer / somethinglikethat playbook?

Does anybody have an Illusionist / Mesmer / somethinglikethat playbook? I saw the Compendium Class in Barf Apoc but I mean a completely different class from Wizard. Anything?

A while back, I had the chance to use a Ranger in a DW game.

A while back, I had the chance to use a Ranger in a DW game.

A while back, I had the chance to use a Ranger in a DW game. Although I had a lot of fun shooting dudes along side my faithful pet Falcon, Captain, the class did not quite fill the role I had been hoping for- that of a dedicated archer, with a focus on trick shots and crazy Hawkeye/Green Arrow-style effect arrows. I lamented about this for a bit, then decided, what the heck: I’ve got a bit of experience under my belt now, I’ll try to make my own. This is what I’ve come up with, taking advice from the helpful Goons at SA as I went. I think the overall class is actually looking pretty solid now mechanically, but I feel like I could tighten up the wording in several places- especially the social moves. Anyone have any advice on it?

If you can catch any errors or problems, I’d love to hear about it so I can mark XP (and fix it). Thanks!