What’s the most embarrassing moment you experienced playing DW or other RPG’s?
What’s the most embarrassing moment you experienced playing DW or other RPG’s?
What’s the most embarrassing moment you experienced playing DW or other RPG’s?
What’s the most embarrassing moment you experienced playing DW or other RPG’s?
What’s the most embarrassing moment you experienced playing DW or other RPG’s?
Every second Thursday I send out the Dungeon World Newsletter with links to DW stuff I’ve found.
Every second Thursday I send out the Dungeon World Newsletter with links to DW stuff I’ve found. The next day I post those links here and on reddit.
http://www.dungeonworldnewsletter.com
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Discern Realities Podcast Episode 51: http://discernrealities.libsyn.com/episode-51
by Jason Cordova & David LaFreniere: http://www.gauntlet-rpg.com/
Isabella & Logan / The Dungeon World Newsletter / The Heirloom move / The Lube Cube / An ongoing comic strip AP telling the story of St. Evelyn the White
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A Sundered World 33% Off: http://www.drivethrurpg.com/product/164639/A-Sundered-World–A-Dungeon-World-Campaign-Setting?=affiliate_id=815382
by Awful Good Games: http://www.drivethrurpg.com/browse/pub/5695/Awful-Good-Games?affiliate_id=815382
USD $10.04
A Sundered World is a campaign setting for Dungeon World that takes place in the shattered remnants of the worlds. It’s 33% off for September and has lots of content including ten races, six new classes, weapons and items, ships, world moves, eleven new monster settings, and adventure and campaign fronts.
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One-roll Generators: https://docs.google.com/spreadsheets/d/1x36szqSOIJK6FMr6IQ4unDabG8DedAY3f19lRPqUrK4/view#gid=36004096
This document contains groups of rolling tables used to generate NPCs, monsters, regions, and dungeons. Each section has multiple tables and you can pick and choose which ones you want to use. The NPC one looks particularly useful to me, especially the 1d4 “disposition towards you” table.
Remember to change the active sheet at the bottom to see the other tables.
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Complete List of Dungeon World Classes: https://www.reddit.com/r/DungeonWorld/comments/3ycr50/complete_list_of_dungeon_world_classes/
by mpelletier: https://www.reddit.com/user/mpelletier
There are over 300 classes and playbooks in this post. They are categorized well in case you’re looking for cursed classes, or classes based on races, or ones similar to the base classes. This is an older post I stumbled upon but it has been updated in the past 3 months.
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Fillable Playbook PDFs: https://www.reddit.com/r/DungeonWorld/comments/70tln8/i_made_fillable_dungeonworld_playbook_pdfs/
by asdad2w2wq2: https://www.reddit.com/user/asdad2w2wq2
These PDFs let you type in or check off your choices when creating a character. Perfect for someone running a game with pregenerated characters. They’re really well done.
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Adventure Starter: The Curse of Drazhu: https://plus.google.com/102891003367180096732/posts/H5VEh8tdMkA
by D. Kenny: https://plus.google.com/102891003367180096732
D. Kenny has created a dungeon starter based on a format I saw recently that involves rolling 8d6 and having each one give an answer to one of the Discern Realities questions. The remaining two dice are totalled up to dictate how your party starts out. This is one of the prettier Google Docs I’ve seen for Dungeon World content.
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The Ruined Tower of Drazhu: https://plus.google.com/102891003367180096732/posts/THHaV6qeDqk
by D. Kenny: https://plus.google.com/102891003367180096732
This is a followup adventure starter to the one above, but takes a different format. It presents multiple stages of the tower with the stages having their own impressions, lore, discoveries, and custom PC moves.
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Adventures on Dungeon Planet: http://www.drivethrurpg.com/product/112308/Adventures-on-Dungeon-Planet?=affiliate_id=815382
by Red Box Vancouver: http://drivethrurpg.com/browse/pub/4483/Red-Box-Vancouver?=affiliate_id=815382
USD $4.69
I mentioned this book while talking about Great Monsters of Crime in the past issue. I own a physical copy and it’s a very cool supplement if you want to play Dungeon World… in space!
Has anyone used the text in the Dungeon World book describing what you do “Beyond 10th level?”
Has anyone used the text in the Dungeon World book describing what you do “Beyond 10th level?”
Beyond 10th Level
Once you’ve reached 10th level things change a little. When you have enough XP to go to 11th level instead you choose one of these:
• Retire to safety
• Take on an apprentice
• Change entirely to a new class
If you retire you create a new character to play instead and work with the GM to establish your place in the world. If you take on an apprentice you play a new character (the apprentice) alongside your current character, who stops gaining XP. Changing classes means keeping your ability scores, race, HP, and whatever moves you and the GM agree are core to who your character is. You lose all other class moves, replacing them with the starting moves of your new class.
Has anyone ever tried importing the idea of partial successes/success at a cost to other non-PbtA games?
Has anyone ever tried importing the idea of partial successes/success at a cost to other non-PbtA games? For example, the 5e Dungeon Master’s Guide mentions these principles on page 242. What are they like to implement in play?
Help me out.
Help me out. I think Stun damage has been discussed before. How do you all read and apply this chunk of rules text (DW p24)? “Stun damage is non-lethal damage. A PC who takes stun damage is defying danger to do anything at all, the danger being “you’re stunned.””
I’m interested in focusing on that part, but if the rest of the paragraph helps you, here it is:
This lasts as long as makes sense in the fiction—you’re stunned until you can get a chance to clear your head or x whatever stunned you. A GM character that takes stun damage doesn’t count it against their HP but will act accordingly, staggering around for a few seconds, fumbling blindly, etc.
So in Class warfare, the Psychic Knife was Errata’d to be hand and close.
So in Class warfare, the Psychic Knife was Errata’d to be hand and close. One of the advance moves Savage Blade adds 1d4 of damage and the close tag. Does that need to be changed to something else? or is it just only at this point plus 1d4 damage?
Just random thought.
Just random thought. What if instead of the usual 10+ result on hack and slash it “activates” one of your weapon tag? That would imply they don’t appear “under the camera” all the time, on in these awesome 10+ moments.
Someone got Tomb of annihilation? Would it be a fun DW campaign to run or its too “predetermined”?
Someone got Tomb of annihilation? Would it be a fun DW campaign to run or its too “predetermined”?
There are certain moves/spells that target allies.
There are certain moves/spells that target allies. Sage said that healing spells are meant for you to be able to target yourself, but in your games are there certain spells/abilities that you don’t let players target themselves, ie invisibility or bandages?
Rajasthan Desert Tour – Wonders India