A’right, vets! New group, new game this Sunday – and I think I’m ready for them. However, let me ask the lot of you:
I’m going to go in with minimal prep – but I do have this idea based around an old blurb for the Orbs of Dragonkind back in D&D2nd days. There’s this part of me that really loves the idea of a fantasy world where countries are based on a set of artefacts, and where the very political identities of the people in the world are ultimately connected to who owns and uses what pretty bauble.
This isn’t necessarially something I want to throw out at my players for game one – just a tidbit about the world I want to incorporate into the larger musings on Fronts and campaign that the PCs may never actually encounter unless they go political or a villain leaps out at me that fits the paradigm.
Should I throw this out early, or hold it until later?
I do /not/ necessarily want to influence my player’s brainstorming sessions – but it is little thing that I, as a GM, want to develop. If I throw it out there, they’ll riff on the theme – but that ruins it as a surprise for later.
Either game could be good. Which way would you go?