Really enjoyed reading PW + FotF.

Really enjoyed reading PW + FotF.

Really enjoyed reading PW + FotF. I am curious how people refer to the tables in practice; it seems a bit cumbersome to flip back and forth between the small pages mid-game, especially with the way the physical book is bound (requiring at least one hand to hold open). Anybody have any tips there? Is there a chance of a GM/Referee screen being made?

The Tomb of N’Gral.

The Tomb of N’Gral.

The Tomb of N’Gral. Valovicia the Mage hired two brothers, Radan and Tredan to assist her in finding magical reagents deep within these forgotten halls. This was our “Prequel” locale, where they narrowly avoided death at a cost of their own luck. Perhaps they will bring the full party back to deal with that pesky rat-ogre, and delve deeper to find new treasures!.

When you miss a session or show up late, ask the group to summarize what has been happening in your absence.

When you miss a session or show up late, ask the group to summarize what has been happening in your absence.

When you miss a session or show up late, ask the group to summarize what has been happening in your absence. Tell the Judge what your character has been attempting to do in that time. If the Judge buys it, roll +LUC

On a 10+, you return to the party unharmed, and bring something valuable, such as information or treasure. Ask or convince the judge what it is.

On a 7-9, you make it to the party relatively unharmed, but one of your items is missing or destroyed. Judge’s pick.

On a 6-, DO NOT mark XP, and pick 1 from the list below.

•You are left for dead, probably in a ditch somewhere. Make the Bite the Dust move if an ally rolls you over within a few hours.

•You return the the party, stark naked and bruised. Everything on your person is either stolen or disintegrated. Tell the party the story of how you barely escaped with your life.

•You have brought some inevitable and horrible danger to the party, related to your absence.

Too harsh?

So I ran a prequel session to our main game due to lack of players plus to introduce a new joiner.

So I ran a prequel session to our main game due to lack of players plus to introduce a new joiner.

So I ran a prequel session to our main game due to lack of players plus to introduce a new joiner. New player rolled a 12 for class. Magic User, yay! They’re all still level 1, and have low hit point totals.

But… Due to continuity reasons, I subtracted Luck, rather than hit points during this session. I didn’t want these characters to die because they are clearly alive in the current campaign continuum. It made a lot of sense in my head.

Seeing as how it is difficult to recover lost Luck, do you think this was a fair way to go?

Jason Lutes?

Wasn’t sure if anyone has asked this already, but how do you handle Adventuring Gear now that there explicit items…

Wasn’t sure if anyone has asked this already, but how do you handle Adventuring Gear now that there explicit items…

Wasn’t sure if anyone has asked this already, but how do you handle Adventuring Gear now that there explicit items you can equip?

The last of my dungeon world reviews, this one for Freebooters on the Frontier by Jason Lutes.

The last of my dungeon world reviews, this one for Freebooters on the Frontier by Jason Lutes.

The last of my dungeon world reviews, this one for Freebooters on the Frontier by Jason Lutes.

https://www.youtube.com/watch?v=mttJjyPBhKc

Researching smelting and forging for my contribution to Perilous Deeps today, I came across this fun fact:

Researching smelting and forging for my contribution to Perilous Deeps today, I came across this fun fact:

Researching smelting and forging for my contribution to Perilous Deeps today, I came across this fun fact:

Cobalt-based blue pigments (cobalt blue) have been used since ancient times for jewelry and paints, and to impart a distinctive blue tint to glass, but the color was later thought by alchemists to be due to the known metal bismuth. Miners had long used the name kobold ore (German for goblin ore) for some of the blue-pigment producing minerals; they were so named because they were poor in known metals, and gave poisonous arsenic-containing fumes upon smelting. In 1735, such ores were found to be reducible to a new metal (the first discovered since ancient times), and this was ultimately named for the kobold. 

Just picked up my copy of The Perilous Wilds.

Just picked up my copy of The Perilous Wilds.

Just picked up my copy of The Perilous Wilds. Oh am I impressed. As for printing, what is the best format for doing so? I worry that the text will be too small if I print the spread format, but the other format is much more paper and ink intensive, and would honestly be pretty large.