#PaladinWeek

#PaladinWeek

#PaladinWeek  

A general mechanic idea i can’t put into rules language 

Divine Favor

Dedicate yourself to a deity (name a new one or choose one that’s already been established). You gain the commune and cast a spell cleric moves. When you select this move, treat yourself as a cleric of level 1 for using spells. Every time you gain a level thereafter, increase your effective cleric level by 1.

this is a perfectly fine move i think, however we could make it more different from the cleric. 

Give the Paladin Spellcasting as a possible Boon option (after taking a move?). Whenever the Paladin fights for their deity (by smiting something/someone that is against the deity) they gain 1 divine hold and can spend this hold to just cast a spell from a limited list. The spelllist is depended on the kind of deity it is i think (some kind of domain system). They would have level 1-3 effects mostly to not step on THE divine spellcaster so much. 

How do you like this?

Reflexive Questing

Reflexive Questing

Reflexive Questing 

#PaladinWeek  

With Paladin Quests there are 2 extremes. Big-longass quests that dedicated what the game will be about for the whole group or reflexive/instant questing. 

The first is a problem because it dictates a lot of things for the other characters, the second one breaks the quest move. 

Here is an example of what might happen.

GM: there is a patrol of Dark-Elves approaching you on Lizard Mounts!

Wizard: spouts lore

GM: *tells something about extremly wicked and deadly Dark-Elf poison

Paladin: “In the name of Anor! I will slay these Dark Elves, a great blight of the land. And i want immunity to their poison and a sense of dircetion to them so that i can find them even in darkness.” 

This is basically for 1 fight. The restrictions of holy vows won’t hit you as much. You will use mostly honorable tactics anyway i think and the others aren’t of much use either. 

So just declaring Quests for a short instant bonus is a really cheap trick. 

Nothing in the game says what is needed to dedicate yourself on a Quest. It could be a short Prayer between Paladin and God or a big ceremony requiring the Archduke of Canterbury (a sentient Owl-Bear that became one of Anors most holy crusaders).

Make sure you ask questions about these things in your first session to clear it up and create a precedent.  

#PaladinWeek  Level 6-10 Move

#PaladinWeek  Level 6-10 Move

#PaladinWeek  Level 6-10 Move

I vow it! Nay! I Oath it!

You may declare one last Quest as an Oath. When you do, you get all boons that can be granted to you. The GM will tell you what vows are required to keep during this Oath-Quest. In addition, every time you do something not related to your Oath-Quest you will have to Defy the Danger of the divine Oath-Magic. 

When you fullfil your Oath-Quest retire your character. 

(not entirely serious) 

#crowdsource   #PaladinWeek

#crowdsource   #PaladinWeek

#crowdsource   #PaladinWeek  

Paladin of X? 

Right now the human paladin seems a lot like “Paladin of Good” (or maybe justice) 

How about this as a Racial Move: 

Paladin of the Sun

While you are on a quest your weapon emits pure sunlight in a halo around you and even magical protection from sunlight won’t protect the creatures of the night from it. 

Paladin of Nature (by Alex Norris) 

You were chosen by Nature to protect her. When you pray for guidance, even for a moment, and ask “what here offends nature?” the GM will tell you, honestly.

There are hopefully tons of other options. As an inspiration, here are the deity domains of the cleric: 

Healing and Restoration

Bloody Conquest

Civilization

Knowledge and Hidden Things

The Downtrodden and Forgotten

What Lies Beneath

#PaladinWeek #repost   #background

#PaladinWeek #repost   #background

#PaladinWeek #repost   #background  

Paladin of the Holy-Cross: You don’t choose your own quests; they are the will of your god manifested in you. Instead of choosing your own quests, the GM will tell you what you are questing for. Choose 1 vow you have to fulfill during all your quests and 2 boons that are active for any quest you are on. 

In addition to them you always have

An unwavering sense of direction to the goal of your quest.

Based on Michael Carpenter – the best Paladin in all of fiction (for me)

 

#PaladinWeek

#PaladinWeek

#PaladinWeek  

Why i really like the Paladin

When i started with DW the Paladin was the class i wanted to play the most. (i didn’t have access to the Druid at that point)

The Quest ability is really powerful but i am not talking about getting Immunity or a shimering halo – i am talking about the power to influence the game. 

You could just start the game and say “You know what? I quest to Slay Nelerox – the Lich Dragon that is a big blight on the land” and suddenly there is this undead dragon in the game and it will be about slaying that gal! 

Of course the first session should make sure that every player has input into these things but if a GM doesn’t really follow the procedure you have your own tools as a Paladin to get your interests into the game. 

I really like this. I sometimes am really mistrusting of other peoples GMing and having a chance to say “hey GM THIS is what i want in the game” is huge for me. 

Of course the Quest could be ignored by the GM, that is a whole other problem. 

The main problem with dictating the Groups quest is that you are doing it. Bernd Pressler voiced his concerns that the paladins quest would take over the whole group and make the game ONLY about what the Paladin wants so keep that in mind. 

Paladin Week Starts Next Monday and you are all invited to create, participate and discuss all things Dungeon World…

Paladin Week Starts Next Monday and you are all invited to create, participate and discuss all things Dungeon World…

Paladin Week Starts Next Monday and you are all invited to create, participate and discuss all things Dungeon World Paladins! 

And now this is also the moment where i ask you want you would like to see discussed during Paladin Week! So let your voice heard! 

In addition to the normal week from 24. to 30. we will do a PreClassWeek Hangout on this Saturday. 23:30 middle european summer time (GMT+2) If you want to contribute to this, send me a line and i will invite you. The Hangout will be On Air so that everyone can check it out afterwards and send in questions if they want to. 

Let’s make Paladin Week rock! 

Originally shared by T. Franzke

“It’s time to kick ass and make vows, and I’m aaaaaall outta vows!” 

Class Week is a chance for all the people that love Dungeon World to come together and be creative. Let’s share new content for the given class and discuss it’s fictional and mechanical possibilities. Let’s check the moves again in depth and see what can be done with them if applied creatively.

Any rules questions about them? We got you covered. 

Class Week runs at the last of  every month. 

August – WIZARD WEEK! 

“Official Schedule” of X Week

22.-28 Juli – Thief Week

26-1. August – Wizard Week

23.-29. September – Paladin Week

21.-27. Oktober – Bard Week

25.-30. November – Ranger Week 

16-22. December – Cleric Week (earlier because of holidays)

Check out the Hashtags #FighterWeek   , #ThiefWeek   , #WizardWeek    and #DruidWeek   for bygone ClassWeeks. 

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