Well, I GM’d my first DW game/campaign with grownups last night, actually it was the first time I have GM’d any game…
Well, I GM’d my first DW game/campaign with grownups last night, actually it was the first time I have GM’d any game for adults (my usual group that I GM for consists of my 3 kids age 10, 8, 6) and it went GREAT. They are all hardcore pathfinder tactical “roll” players and thanks to this great system everybody has an interesting back story (which has never happened in our group before) they actually played how their characters would play, and a good time was had by all.
I was surprised by how easy it was to actually GM this game. I did very little prep other than create a dungeon, put a book at the bottom of it and ask them questions. And yet I came away with 2 great Fronts, both a minor and a major campaign front, and lots of ideas for the next game.
The only questions that came up where the following two:
1. On the Character sheet sometimes it will say choose your defenses: and there are two defenses hide armor and a wooden shield. How many can they choose? I thought 1 and said that is what we would do, but it was met with lots of angst.
2. Getting XP from your alignment. The Bard has Perform your art to aid someone else. Does this mean when you do the move aid or when you heal somebody? And do you gain XP each time you do this, or if you do it during the session you gain XP?
Thanks for any help there.
And thanks for the great game system.
rdk