Well, I GM’d my first DW game/campaign with grownups last night, actually it was the first time I have GM’d any game…

Well, I GM’d my first DW game/campaign with grownups last night, actually it was the first time I have GM’d any game…

Well, I GM’d my first DW game/campaign with grownups last night, actually it was the first time I have GM’d any game for adults (my usual group that I GM for consists of my 3 kids age 10, 8, 6) and it went GREAT.  They are all hardcore pathfinder tactical “roll” players and thanks to this great system everybody has an interesting back story (which has never happened in our group before) they actually played how their characters would play, and a good time was had by all.  

I was surprised by how easy it was to actually GM this game.  I did very little prep other than create a dungeon, put a book at the bottom of it and ask them questions. And yet I came away with 2 great Fronts, both a minor and a major campaign front, and lots of ideas for the next game.

The only questions that came up where the following two:

1. On the Character sheet sometimes it will say choose your defenses: and there are two defenses hide armor and a wooden shield.  How many can they choose?  I thought 1 and said that is what we would do, but it was met with lots of angst.

2. Getting XP from your alignment.  The Bard has Perform your art to aid someone else.  Does this mean when you do the move aid or when you heal somebody?  And do you gain XP each time you do this, or if you do it during the session you gain XP?

Thanks for any help there.

And thanks for the great game system.

rdk 

6 thoughts on “Well, I GM’d my first DW game/campaign with grownups last night, actually it was the first time I have GM’d any game…”

  1. 1. Choose 1 

    2. How the player excatly does that is up to him. You as a group have to decide at the end if he did it or not. You only get this XP once, check the End of Session Move 

  2. 1. You were right (I think). You have to chose one. Otherwise, if you can select both options, it’s not a choice anymore.

    2. Let the fiction guide you. If the bard helps someone else during the session by using his/her art, he/she may gain 1 XP at the end of the session.

  3. Thanks, for the info, and after reading the end of session move for the 30th time, i now see the comment about alignment there.  Guess I was caught up in the heat of the moment.

  4. Jason Blalock I love running games for my kids, and the funny thing about it…the adults gamed last night more like my kids do than we ever have before…and it was great. 

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