The Village Campaign Ideas: Dying Middle Earth

The Village Campaign Ideas: Dying Middle Earth

The Village Campaign Ideas: Dying Middle Earth

I have an idea for my “the village” campaign that it might be set at the very end of Tolkien’s Middle Earth or a  version of it as the ice age closes in and ends it:

Snow elves as the last remains of wood elves adapted to the cold

A few “petty dwarves” wandering around or going deep underground and turning into derro and fighting the last goblin cannibals

The Village is the last of the shire

Orc tribes mating with humans producing Neanderthals

Gondar and Rohan in icy ruins

Radingast and maybe Arwen still around

Ideas?

Ideas for a new Campaign for Dungeon World

Ideas for a new Campaign for Dungeon World

Ideas for a new Campaign for Dungeon World

Gatecrashers

A Campaign inspired by C.J. Cherryh’s Morgaine novels and TOS Star Trek

A Sword and Sorcery Campaign of Dark Fantasy (low magic, some super science)

The problem started because of the gates. Gates fashioned that they could allow access between worlds, between times…The vulcanoid “star elves” found a forgotten gate that the “ancients” had built around a planet of ruins. The gate was intelligent, answered their questions and soon the star elves built their own gates.

They should have asked why the planet was full of ruins. 

The star elves soon learned that the gates could travel not only interstellar distances but also time. The star elves had no idea of the effect on their reality of unrestrained time travel. The star elves broke their universe into a new multiverse, a new “Chain of Being”, broke their empire, and broke their civilization. They broke our universe and it will not survive another such sundering.

The Guardian of Forever has said it will answer no more questions and the system it used to exist in has disappeared.

But the gates of the star elves still exist in every new universe and must be closed to insure the survival of each universe. The Federation has assembled a strike team to close as many gates as it can to insure the survival of as many universes as possible.

The original team was a hundred. Three closed gates later your characters are all that remain. 

Ideas for a new Campaign for Dungeon World

Ideas for a new Campaign for Dungeon World

Ideas for a new Campaign for Dungeon World

A Conversion of The-Sense-of-the-Slight-of-Hand-Man to Dungeon World

Initial Setup: Characters wake up as amnesiac versions of their Dungeon World characters in H.P. Lovecraft’s Dream lands in Samokand as per chapter four of the adventure. All they can remember is having dinner together at a new Chinese restaurant…Mr. Lao’s Peach Blossom Restaurant.

Characters may learn “to dream” and alter this dream world to their benefit as they experience this weird alternate universe and seek to find their way back home…

Who has brought them here? Why? What is a Wamp? How do you spell eldritch?

Call of Cthulhu meets Lovecraft writing as Lord Dunsany….the horror…the horror.

Ideas for a new Campaign for Dungeon World

Ideas for a new Campaign for Dungeon World

Ideas for a new Campaign for Dungeon World

A yet to be named Classic High Fantasy Setting for Dungeon World

Initial Setup: The Village

The rest TBD…

Unlike many I actually feel the last good M. Night Shamaylan film was The Village and I think it’s a great premise for starting a campaign in any event, it does not require much background as nobody knows much in the way of background. The characters are members of an isolated community deep inside an “enchanted forest” that is isolated from the mainstream “wicked world” of “the Towns”. They are protected by Wood Elves? Forest monsters?  Space aliens? Magical wards?

Located in the distant past on earth? Post-apocalypse? Alternate dimension like Newhon?

In the middle ages most peasants never even left their village in their entire lives.

Also I am going with the Unknown God(s) option. Frankly Tolkien basically avoided overt gods (except for his underlying “elven Catholicism”) and does anyone miss them? Clerical characters can be Mystics, Demon Hunters, Crusaders or Healers officially but I’m leaning for more Dungeon World Sam and Dean Types from Supernatural than Friar Tuck from Robin Hood. Even a cleric to an “unknown god”.  I like Fritz Lieber’s comic style gods, but who knows if my players will?

I also like the idea that it’s getting colder and an ice age is coming? 

Or already here! Is this supernatural or natural?

I like the idea of a Tolkien-Norse feel to the world. Like Eriador it should be full of ruins of a lost kingdom. For obviously DW reasons.

I think I want to stock with the standard humans, elves, dwarves and Halflings with demi-humans pretty rare. I think the elves will be snow elves, like wood elves but friendly to the village. Maybe the village should be majority halfling? Sorta a reverse Bree?

The other races could be more recent refugees or their descendants? Surface dwarves should be refugees from their fallen underground civilization. Humans from the “evil towns”? Snow elves from the surrounding forest.

Monsters? Orcs, Goblins, Undead all the classics.  With an arctic spin…

Frost goblins, furry snow spiders, Ice Ogres…

The Big Bad? Mysterious but I’m thinking Hastur inspired evil like in True Detective and Southern Gods? Or something more Mr. Freeze?

The push: The village’s protections wards are failing…

The snow elves have broken off contact…

Something has stolen some delicious village children…

Feedback from any interested parties welcome!

Hey, gang–

Hey, gang–

Hey, gang–

I’m going to be starting a new series of adventures for my new group set on a new world. Nothing wrong with the good old Domain of Kane, I just want everything to be mysterious. I have a number of campaign ideas I’d like feedback on I’m going to write up and let my group choose from and develop with their input.  I’ll post these when I’m done as I’d like the Tavern’s ideas.

Just to let everybody know I’ve posted all my old material on a website http://catsoftindalos.blogspot.com/

As they say in the Marvel films, I know at some point Kane will return.

Robigus the Mildew God (Just in case you thought I made him up.)

Robigus the Mildew God (Just in case you thought I made him up.)

Robigus the Mildew God (Just in case you thought I made him up.)

from Wikipedia:

In ancient Roman religion, the Robigalia was a festival held April 25. Its main ritual was a dog sacrifice to protect grain fields from disease. Games (ludi) in the form of “major and minor” races were held. The Robigalia was one of several agricultural festivals in April to celebrate and vitalize the growing season, but the darker sacrificial elements of these occasions are also fraught with anxiety about crop failure and the dependence on divine favor to avert it.

The late Republican scholar Varro says that the Robigalia was named for the god Robigus, who as the numen or personification of agricultural disease could also prevent it.He was thus a potentially malignant deity to be propitiated, as Aulus Gellius notes.