Delusions
“Faith and doubt cannot exist in the same mind at the same time, for one will dispel the other.” Thomas S. Monson
Delusions are parasites about the size of a raven and the shape of a virus. They are invisible, intangible creatures that float through the Astral Plane looking for troubled minds on which they may feed. Delusions propagate by attaching to a character’s skull and whispering wrong ideas in a character’s head. They feed off the strong emotions created by their whispers, and spawn a new delusion, which may attach itself to a new creature. The original delusion will not willingly release its hold on the character’s psyche, and can not be harmed by normal weapons. Anyone who can see invisible creatures can see them, and any attack that affects insubstantial creatures can affect them.
Group, Small, Invisible, Insubstantial, Planar Power
Invoke Migraine (d4-1); 1HP, 0 armor
Special Qualities: Can be killed by heal spells if directly targeted.
Instinct: To drive its host mad, to feed on its host’s madness
Special Moves
Feed on its host’s anguish
Convince its host of danger where none exists.
Twist a host’s bond so as to cause harm
Convince its host to perform a meaningless ritual
Spawn a new delusion