The Midsummer Wand

The Midsummer Wand

The Midsummer Wand

When waving wand in moonlit Fairy Ring,

You summon forth a swift and airy sprite,

Who will regard you as he does his king,

Performing simple tasks ’til morning’s light.

Roll 2d6, and add Charisma to it.

and if the summed result is ten or more.

The sprite you summoned truly will intuit

the meaning and intent of given chore

But if your score is seven, eight or nine,

some mischief will the airy sprite perform.

converting your command from one benign,

into a puckish and chaotic form.

Or else if sprite performs task straight and true,

Some resource from your person will he steal

as payment for the service he will do

(The Sprite will make the choice, to keep it real.)

And if your score is six or less, know this

The summoned sprite becomes a nemesis.

Please feel free to critique my Enchanted Picnic Basket.  I would like to refine it.

Please feel free to critique my Enchanted Picnic Basket.  I would like to refine it.

Please feel free to critique my Enchanted Picnic Basket.  I would like to refine it.

when you carry the Enchanted Picnic Basket (Weight 1) all day, you gain the following move:

When you make camp, open the basket and roll WIS+

On a 10+, The basket contains one ration for you and each party member with whom you share a bond. On a 7-9 choose one:

The basket contains only one ration

The basket contains the full amount of rations, but one is a little off (to eat it is to Defy Danger)

The basket contains the full amount of rations, and enough alcohol to get each party member drunk.  

On a 6 or less, the rations are not fit for humans to eat. Tell the GM why.

All rations (and alcohol) created by the basket must be consumed (by someone) before it can be used again.