I am pleased to release my interview with Jeremy Strandberg.
Originally shared by Andrew Huffaker
I am pleased to release my interview with Jeremy Strandberg. In this episode of 2SP, Jeremy Strandberg joins me for an extra long session. We started rolling on topics and didn’t stop for more than two hours. Even after editing a lot of content out, this episode is full of Jeremy’s valuable insights. We discuss what makes Stonetop unique, Stonetop’s Major/Minor Arcana, game design, Jeremy’s creative process, the Strandberg guide to custom moves, and the problem with Monks. Here are the show minutes:
4:30 Shared imaged space and theory of mind
6:00 Videogames and toilet research
8:00 Why Dungeon World?
13:00 What is Stonetop?
19:00 How is Stonetop different?
21:30 Inspiration for Stonetop
28:00 Major Arcana vs Minor Arcana
40:00 What is a ‘heart-breaker’ game?
47:00 The War
52:00 Starving to death
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57:00 Collective Unconscious
114:00 How to use Collective Unconscious in a meaningful way
118:00 Ray Otus’ Plundergrounds
123:00 Community questions
127:00 Jeremy’s creative process
130:00 Worst impulse when writing custom moves
141:00 What’s wrong with Monks
145:30 Manifest It
148:00 Plugs
http://thepsychologyofgaming.com/2017/10/18/collective-unconscious-with-jeremy-strandberg/