The sweet irony of converting some adventures – the ones that were awkward and had no background in D&D are PERFECT…

The sweet irony of converting some adventures – the ones that were awkward and had no background in D&D are PERFECT…

The sweet irony of converting some adventures – the ones that were awkward and had no background in D&D are PERFECT for dropping PCs into.  Tournament Adventures?  SO GOOD.

“You are here.  Shit is happening.  WHY IS IT HAPPENING?”

I love the leading questions the GM asks to establish that first adventure!

I love the leading questions the GM asks to establish that first adventure!

I love the leading questions the GM asks to establish that first adventure! So let’s have a thread of cool questions to get your players’ blood pumping and blades swinging.

Who have you chased into the abandoned delapitated fort?

Why has the duke set his guards on you?

What terror must you outrun to prepare the city for its invasion?

What mistake did the slavers make that has given you the opportunity to fight free?

What secret allowed you to sneak into the chamber of the slumbering dragon?

Where have you cornered the changeling spy and his cohorts?

What tragedy has led you to the black heart of the fey woods?

Some random thought courtesy of a short chat with Stras Acimovic regarding the racial move for the Barbarian.

Some random thought courtesy of a short chat with Stras Acimovic regarding the racial move for the Barbarian.

Some random thought courtesy of a short chat with Stras Acimovic regarding the racial move for the Barbarian.

“Outsider” can mean elf, human, dwarf, halfling, lizardman, mastodon, thri-kreen, etc etc from somewhere-not-here but it can ALSO mean TIME TRAVELLER or something weirder, still.  Dead man brought back to life?  Embodied elemental accidentally trapped on our plane.  

Get crazy with it.

I was just re-reading the DW rulebook, and noticed something that I really love.  Among all of the “actual play”…

I was just re-reading the DW rulebook, and noticed something that I really love.  Among all of the “actual play”…

I was just re-reading the DW rulebook, and noticed something that I really love.  Among all of the “actual play” type dialogue examples of the basic moves in action, there is usually one example for each move of the GM making a bad call, and either catching themselves or having a player point it out and the GM correcting themselves on the fly.  For whatever reason, this just makes me so happy (probably because it makes me less nervous about making crappy calls myself).  Well done, Adam and Sage.

Here’s a map I made from our Dungeon World game.

Here’s a map I made from our Dungeon World game.

Here’s a map I made from our Dungeon World game. Last night was our second session. The PCs are currently in Gold Wall, to the east. Over the past two sessions the PCs have learned of most of the places on the map and were just given an actual map, so I threw this together this morning.

Running DW and need a quick way to access monster stats? Moster (and Encoutner) decks from Inkwell Ideas:

Running DW and need a quick way to access monster stats? Moster (and Encoutner) decks from Inkwell Ideas:

Running DW and need a quick way to access monster stats? Moster (and Encoutner) decks from Inkwell Ideas:

http://www.kickstarter.com/projects/inkwellideas/creature-and-encounter-rpg-card-decks

I think this KickStarter was posted a while back when they were still deciding which systems to use. DW is a definite now. They also have a few other systems and some system-neutral options. 

I’ve been very pleased with Inkwell’s items. I used their Dungeon Morph dice (and cards once I bought them) to run Dungeon World at GenCon this past summer. They worked very well for mapping out the dungeon. I had made my own cards for monster stats then, but I can see these as very useful.

http://www.kickstarter.com/projects/inkwellideas/creature-and-encounter-rpg-card-decks

Are you running DW as a series of one shots, short campaigns (2-6 sessions), or a longer campaign (6+)?

Are you running DW as a series of one shots, short campaigns (2-6 sessions), or a longer campaign (6+)?

Are you running DW as a series of one shots, short campaigns (2-6 sessions), or a longer campaign (6+)?

A’right, vets!

A’right, vets!

A’right, vets!  New group, new game this Sunday – and I think I’m ready for them.  However, let me ask the lot of you:

I’m going to go in with minimal prep – but I do have this idea based around an old blurb for the Orbs of Dragonkind back in D&D2nd days.  There’s this part of me that really loves the idea of a fantasy world where countries are based on a set of artefacts, and where the very political identities of the people in the world are ultimately connected to who owns and uses what pretty bauble.

This isn’t necessarially something I want to throw out at my players for game one – just a tidbit about the world I want to incorporate into the larger musings on Fronts and campaign that the PCs may never actually encounter unless they go political or a villain leaps out at me that fits the paradigm.

Should I throw this out early, or hold it until later?  

I do /not/ necessarily want to influence my player’s brainstorming sessions – but it is little thing that I, as a GM, want to develop.  If I throw it out there, they’ll riff on the theme – but that ruins it as a surprise for later.

Either game could be good.  Which way would you go?

Played my first game of DW as a Druid just now.

Played my first game of DW as a Druid just now.

Played my first game of DW as a Druid just now. Had a great time! I really love the shapeshifting mechanic. I just wish my MC would have let me “shapeshift” and __ instead of making me wait every time. (Surely if everyone else can “defy danger” and ____then I should be able to “shapeshift” and _____?

It really is hard to get out of the round by round mindset isn’t it?

Just wondering, as an MC, if your Druid player wanted to try and purify a defiled lake, how would you handle this mechanically? My MC told me that I couldn’t do it. Whilst I’m ok with the decision, I’m pretty sure I would have made it possible as MC. (Isn’t the golden rule still “don’t say no, determine difficulty”?