Tavern-dwellers of a Californian type!

Tavern-dwellers of a Californian type!

Tavern-dwellers of a Californian type!  Dungeon World has emerged from the stock and stores of a Merchant Prince near you – the fine folks at North Coast Roleplaying (https://plus.google.com/101436393767933699331/about?gl=ca&hl=en) have Dungeon World in stock!

Also worth accolades: can we give it up for the Osprey spinner in the background?  I learned all I know about Vikings from those books.

I’m hiring “Spike”, the female war dog. Oh, and she’s blind. Great value for that 5 GP I spent on recruiting:/

I’m hiring “Spike”, the female war dog. Oh, and she’s blind. Great value for that 5 GP I spent on recruiting:/

I’m hiring “Spike”, the female war dog. Oh, and she’s blind. Great value for that 5 GP I spent on recruiting:/

http://www.barrowmaze.com/meatshields

You know what would be handy for Planarch Codex?  An oracle of urban topographies and architectures.

You know what would be handy for Planarch Codex?  An oracle of urban topographies and architectures.

You know what would be handy for Planarch Codex?  An oracle of urban topographies and architectures.

* Winding spaghetti streets like Istanbul

* A tidy grid of steel and brick buildings like Manhattan

* Broad boulevards like Moscow

* Piled-up shanties and mud paths like a Brazillian favela

Can anyone add any others?

Hey, besides Dungeon World and tremulus, what are the other Apocalypse World hacks are out there?

Hey, besides Dungeon World and tremulus, what are the other Apocalypse World hacks are out there?

Hey, besides Dungeon World and tremulus, what are the other Apocalypse World hacks are out there? I mean more than the message board ones; I’m wondering about published, or least finished, projects.

Let’s just assume I’m an idiot and can’t find the “record of active jobs available in the city of Dis” on the…

Let’s just assume I’m an idiot and can’t find the “record of active jobs available in the city of Dis” on the…

Let’s just assume I’m an idiot and can’t find the “record of active jobs available in the city of Dis” on the internet (as promised in Planarch Codex.”

Let’s assume I’d be grateful if someone pointed the way.

Dungeon World will be at “EtrusCON Play Whit Us”, a con in Tuscany (Italy) attended by game designers, rpg blogger…

Dungeon World will be at “EtrusCON Play Whit Us”, a con in Tuscany (Italy) attended by game designers, rpg blogger…

Dungeon World will be at “EtrusCON Play Whit Us”, a con in Tuscany (Italy) attended by game designers, rpg blogger and obsessive compulsive rpg players. ^^

There will be two demos one run by marco valtriani on saturday 2 March and one run by me on sunday 3 March.

I wrote a super short elevating pitch and asked some friends to traslate it.

This is what came out from Matteo Turini :

“In Dungeon World you always start inside a dungeon, but you never know where you will end up”

Instead these are from Ernesto Pavan :

“Dungeon World is a game that starts in a dungeon and ends nobody-knows-where”

“Dungeon World is a game that starts in a dungeon and ends up the dark gods know where”

Is anyone recording aps of their sessions since the final rules came out?

Is anyone recording aps of their sessions since the final rules came out?

Is anyone recording aps of their sessions since the final rules came out? I’m reading through my hard cover and having trouble visualising how some of it works.

Take rot grubs for instance. Their move is to burrow into flesh, lay eggs which can then hatch quite gruesomely. How does this play out in the game, example please? 🙂

The Court of the Great

The Court of the Great

The Court of the Great

Dragon. Uttered by countless things capable of speech and language, the word has been wed over time with fear, awe, revulsion, wonder, terror, respect–and in some cases devotion and worship. To the creature in question, however, all it ever heard when the word was spoken was great; no one ever said dragons were modest, after all. Unchallenged by few beings in the world, and only slightly more in the planes beyond it, only the most courageous–or most foolhardy–ever think it wise to trifle with them.

That doesn’t mean all dragons are the same, however. Not all of them terrorize the innocent or the weak. Not all wish to lay waste to civilization, or conquer it under heel and lash. Some dragons want to be left alone; some seek adventure and the unknown, just as any other being might; some wish to share their power for the betterment of all life.

Stories of dragons pervade the world, even when they continue to take flight, dwell deep, and everything in between. Some talk about a time when they were more numerous than humans, elves, dwarves and other humanoids, and kept a society of their own just as the humanoids do. Halexis, a Wyrm with gleaming gold scales, was its beneficent magnate: likened to a king or queen in humanoid cultures, but as dragons are capable of altering their physiology to assume either a male or female gender as the need arose, there was no need for two functionally equivalent terms. Calandaxus, a silver drake, was Halexis’ confidante, advisor and councilor. Korsis, however, a dragon with blood-red crimson scales, was always identified in the tales as the betrayer, instigator, and enemy. It was Korsis who gathered a force to wage war on the aerial holdings of the dragon realms, battles waged in the skies. They unleashed an onslaught that none expected, a fury that even the most stalwart defenders could not withstand. The dragons as a civilization would never be the same.

The fallout of the dragons’ war left many of them living solitary lives wherever they could eke out an existence. Regardless of which side they were on, most were left bitter and angry, and resorted to building hoards secreted away in caves under mountains. With civilization shifting towards the dominion of humanoid races, dragons fiercely guarded their collections of treasure, fighting claw, tooth and breath to keep interlopers away.

What has remained, however, are dragon eggs. The aftermath of the dragons’ war left many clutches separated and scattered. Some dragons have turned to searching them out in order to keep them safe in their lairs, in the hopes that the right conditions will allow them to hatch.

Humanoid adventurers, on the other hand, have taken to acquiring dragon eggs as prizes, or in the hopes that they could rear the creatures as allies.