Cool characters you can create with Class Warfare

Cool characters you can create with Class Warfare

Cool characters you can create with Class Warfare

#1 The Dragon Pilgrim/Sarkhan Vol 

You start out as a Disciple with the Pilgrim and Venerator specialties and take Monstrous Heritage (Dragon) from the Adventurer. 

You are a half/quarter/semi/dragontouched/whatever Dragon-Human. The empire of dragons has fallen long ago and you travel to their different strongholds to plunder and explore them. 

Your dragon heritage moves could be 

Breath Fire

Fly with dragon wings

Sniff out Gold 

for example, with your Spells coming from the Battle, Judgement or Revelation domain, depending on how you think the ancient dragon gods are. 

Taking up a Multiclass into Bard for Bardic Lore of Dragons further pushes hard into that theme and will make sure that Dragons are a big part of your campaign. 

#2 NotADemonWarlock Dervish 

You are a Master Fighter, using demon weapons against everyone standing in your way. You take Wielder and Battledancer from the Warrior. Your signature weapon is a pair of knifes, connected by a chain that can burn with the fires of hell. After a command the knifes and chain transform into a spiked chain type weapon THAT IS ALSO ON FIRE. So more fire? Take the Firestarter specialty from the Rogues so you can control your demonfire! 

This would be even cooler with a Halfling but you need to be a Human so you can pick up the precise enchantement so you can focus on DEX and INT. Multiclassing into Duelist is an obvious choice to make you an even more deadly tornado of fiery blade-death. 

#3 The not so legitimate businessman. 

You are a Shopkeeper and *Householder*. Your Household is the local thief guild, the Shop is just a front. To compliment that you may take Fence or Breaker or Swindler or Mastermind, it’s really up to you. Might also depend on the other characters in the group. Perfect for an Urban game. 

#4 Monster Hunter – as in the game 

For this you take Arminger and Sharpshooter. Only taking 2 specialties allows you to start with the ability to turn your prey into gear. I imagine this as someone really well armored and shooting the biggest gun or bow they can find before they just punch their prey to death with a spiked gauntlet. If you can talk your GM into a Gunlance (+1 damage, reach, near, reload) – even better. 

#5 The Oracle 

There are a few nice ways you can go with this archetype. You can start with Oracle. To compliment this you could take a Divine Caster and the Revelation domain. From there take either Sage or Bard to just KNOW things or Soothsayer to have more control over the future.

If you don’t want to be linked to the Divine you start with Soothsayer and take Arcane Ritualist for the Scrying Move and a Arcane Caster for the Divination school. No matter how you go, you can multiclass between these to pick up extra options you want to have. 

Beware your power though – the future might be bleak. 

I am highly inspired by Johnstone Metzger’s Class Warfare so I decided to port some of my old content into that new…

I am highly inspired by Johnstone Metzger’s Class Warfare so I decided to port some of my old content into that new…

I am highly inspired by Johnstone Metzger’s Class Warfare so I decided to port some of my old content into that new format. 

This is my first try. 

The Herald of the Beast Monarch 

a riff on the Druid that I hope fits better into the CW mold. It might still be too broad, what do you think Johnstone? 

I also look forward to any comments/help/critique from you all. 

Here’s some base classes and a compendium class I’ve made.

Here’s some base classes and a compendium class I’ve made.

Here’s some base classes and a compendium class I’ve made. Sorry that its not all in the proper DW character sheet form, I only have this iPad to work with.

Feel free to comment on this post or on the documents themselves about the classes.

https://docs.google.com/folderview?id=0Bxal5VdTiAVjRXEtVXctRlJVN3M&usp=docslist_api

Looking for people to take another look at my Living Star playbook.

Looking for people to take another look at my Living Star playbook.

Looking for people to take another look at my Living Star playbook. This is the alpha print book version and many things were changed. It is also currently being playtested by Adam Albright.

Thanks again to all those who help me out. 🙂

THE PUPPETMASTER BASE CLASS

THE PUPPETMASTER BASE CLASS

THE PUPPETMASTER BASE CLASS

I’ve worked on it for a week, and I think it’s ready for a fresh dose of correction and new ideas. A lot of the changes that have been made are due to the advice of Christopher Stone-Bush, who has been very patient with me so far 😛

If you have any points, contentions, or ideas concerning the class, be sure to comment below. (Advanced/Expert Moves and Puppet Enhancement ideas and concepts would be very appreciated)

Have at it!

https://drive.google.com/file/d/0B9hnDZsDk5iIRmJXS29oSU9vVHc/view?usp=sharing

This is my first real attempt at a base class.

This is my first real attempt at a base class.

This is my first real attempt at a base class. It comes directly from Johnstone Metzger ’s excellent Class Warfare. The formatting is not quite right, since I couldn’t figure out how to get the header and footer closer together in the .docx template I found on this forum.

The Legionnaire combines the Standard Bearer, the Defender, and the Veteran to make a Roman Legion style cooperative fighter. Any (kind, courteous) feedback is appreciated.

Also, thanks to Dylan Knight (who’s name didn’t show up for tagging) for telling me how to share this.

https://drive.google.com/file/d/0B7TCTbYyST8dRXdNaURIdFkzd1E/view?usp=sharing

I will play the IW captain and multiclass into Animal Companion so that I have 3 characters. Sounds reasonable right?

I will play the IW captain and multiclass into Animal Companion so that I have 3 characters. Sounds reasonable right?

I will play the IW captain and multiclass into Animal Companion so that I have 3 characters. Sounds reasonable right?

It’s crude, incomplete, and very, very broken right now, but I want it to be better. So, I came to you guys.

It’s crude, incomplete, and very, very broken right now, but I want it to be better. So, I came to you guys.

It’s crude, incomplete, and very, very broken right now, but I want it to be better. So, I came to you guys.

This is the Puppeteer class.

What kind of puppeteer are we talking about?

Picture Kankuro or Sasori from the Naruto manga/anime. If you don’t know who those guys are, imagine a dexterous lurker in the shadows who fights using battle-customized marionettes. These marionettes can be fit with hidden mechanisms, enhancements and abilities that make them useful and unique in battle.

I hope you’ll spend some time looking over these pdfs and choose to leave some criticism. I love this concept, and I want it to be good enough to make other people love it too.

Have at it!

P.S. I suck at writing bonds and move names. Literally any suggestions would be appreciated.

Puppeteer class page: http://goo.gl/Om5I7x

Puppet enhancement page: http://goo.gl/Mf8oa6

I’ve been working on this for a little while, thought I’d share how it’s looking now.

I’ve been working on this for a little while, thought I’d share how it’s looking now.

I’ve been working on this for a little while, thought I’d share how it’s looking now. As before, it’s really an homage to some of the great detectives of film and literature. I think it captures that feel pretty well, all in all.

https://docs.google.com/file/d/0BzuG4my2HZ_fZGtJeEx0bTdTdk0/edit?usp=docslist_api

Any thoughts are greatly appreciated! I’d love to see this thing in action!