Cool characters you can create with Class Warfare
#1 The Dragon Pilgrim/Sarkhan Vol
You start out as a Disciple with the Pilgrim and Venerator specialties and take Monstrous Heritage (Dragon) from the Adventurer.
You are a half/quarter/semi/dragontouched/whatever Dragon-Human. The empire of dragons has fallen long ago and you travel to their different strongholds to plunder and explore them.
Your dragon heritage moves could be
Fly with dragon wings
Sniff out Gold
for example, with your Spells coming from the Battle, Judgement or Revelation domain, depending on how you think the ancient dragon gods are.
Taking up a Multiclass into Bard for Bardic Lore of Dragons further pushes hard into that theme and will make sure that Dragons are a big part of your campaign.
#2 NotADemonWarlock Dervish
You are a Master Fighter, using demon weapons against everyone standing in your way. You take Wielder and Battledancer from the Warrior. Your signature weapon is a pair of knifes, connected by a chain that can burn with the fires of hell. After a command the knifes and chain transform into a spiked chain type weapon THAT IS ALSO ON FIRE. So more fire? Take the Firestarter specialty from the Rogues so you can control your demonfire!
This would be even cooler with a Halfling but you need to be a Human so you can pick up the precise enchantement so you can focus on DEX and INT. Multiclassing into Duelist is an obvious choice to make you an even more deadly tornado of fiery blade-death.
#3 The not so legitimate businessman.
You are a Shopkeeper and *Householder*. Your Household is the local thief guild, the Shop is just a front. To compliment that you may take Fence or Breaker or Swindler or Mastermind, it’s really up to you. Might also depend on the other characters in the group. Perfect for an Urban game.
#4 Monster Hunter – as in the game
For this you take Arminger and Sharpshooter. Only taking 2 specialties allows you to start with the ability to turn your prey into gear. I imagine this as someone really well armored and shooting the biggest gun or bow they can find before they just punch their prey to death with a spiked gauntlet. If you can talk your GM into a Gunlance (+1 damage, reach, near, reload) – even better.
#5 The Oracle
There are a few nice ways you can go with this archetype. You can start with Oracle. To compliment this you could take a Divine Caster and the Revelation domain. From there take either Sage or Bard to just KNOW things or Soothsayer to have more control over the future.
If you don’t want to be linked to the Divine you start with Soothsayer and take Arcane Ritualist for the Scrying Move and a Arcane Caster for the Divination school. No matter how you go, you can multiclass between these to pick up extra options you want to have.
Beware your power though – the future might be bleak.