Little actual play report from my recent session using Ray Otus’s Plundergrounds 3 – The Hoard (Image credit Ted…

Little actual play report from my recent session using Ray Otus’s Plundergrounds 3 – The Hoard (Image credit Ted…

Little actual play report from my recent session using Ray Otus’s Plundergrounds 3 – The Hoard (Image credit Ted Closson).

Things got real out of control while deep in The Horde. The Immolator set fire to a large section of the dragon’s nest in an attempt to distract it, while the Barbarian stole the head piece of the staff Ariol Graymane, and the thief rescued one of their companions that had been enslaved.

The dragon pursued them as they fled through the hoard. The party attempting to escape in a kind of chicken legged Baba-Yaga’s hut they’d discovered and befriended while winding through a curation of wagons and strange architecture. The dragon fired toxic plumes of gas and flames at them, while the Wizard and the Ranger peppered it with arrows and magic from the windows of the hut as the burning hoard collapsed around them.

They managed to jump out of the hut, losing the dragon as it followed the hut deeper into the hoard (the Immolator stayed inside the hut’s oven to power it in an act of bravery and self sacrifice).

The party climbed towards the exit, but The Wizard delayed, searching around for extra magical treasures: he was then ambushed by one of the dragon’s slaves and took a serious beating. He was saved by the thief, using his Origami Beastiary to create a giant paper eagle that swooped down, accompanied by the Ranger’s eagle, to pluck him out of danger just as a finishing blow was descending.

They emerged to find the Immolator relaxing, drinking tea in the chicken-hut at the gates of the town. Phew!! 🙂

Wow fun first session for me…I’ve been a gm for almost 30 years but running DW was such a treat…i know I flubbed…

Wow fun first session for me…I’ve been a gm for almost 30 years but running DW was such a treat…i know I flubbed…

Wow fun first session for me…I’ve been a gm for almost 30 years but running DW was such a treat…i know I flubbed some stuff but by golly we all had fun and the adventure that I wrote ran pretty smooth!!!

After GM’ing several sessions of Dungeon World I feel I’m getting into the ‘flow’ of how the moves are triggered and…

After GM’ing several sessions of Dungeon World I feel I’m getting into the ‘flow’ of how the moves are triggered and…

After GM’ing several sessions of Dungeon World I feel I’m getting into the ‘flow’ of how the moves are triggered and how to resolve them.

However, I still struggle sometimes with when to use discern realities and spout lore, and when to simply provide information or make them do a different type of roll. Some situations are obvious (someone is checking out a room = discern realities, someone wants to see if they know something about X = spout lore, etc).

But some situations are not so obvious, to me anyway.

Two recent examples:

Situation 1: I described one of my room in a dungeon to have various pictures of rituals etched into the wall. The room was known to belong to a cult they were investigating. One of my players wanted to examine the pictures more closely and figure out if they provided them with any more information. I did not have anything specific in mind up front.

Discern realities’ questions didn’t really seem to apply to this. I went with Spout lore (which resulted in them finding a riddle pointing to a hidden door), but i’m not entirely sure this was the ‘proper’ way to handle this.

What would you have let them roll, if anything?

Situation 2: A player obtained an artifact belonging to the cult I mentioned before. The use of the artifact (a bracelet) has not been established yet (for the players, I do have something in mind). One of the players wanted to fiddle with the artifact around the room to see if it reacted to anything.

Although I wasn’t really planning on them doing this, it seemed cool to me. The answer “It doesn’t react to anything” would be unrewarding and lame. However, simply telling them ‘oh it reacts to XXX’ might be a bit too easy. This action uncovering something potentially dangerous felt unfair without there being a roll involved.

How would you have handled this?

In one session… My son has just made 4 separate 6- rolls for casting spells.

In one session… My son has just made 4 separate 6- rolls for casting spells.

In one session… My son has just made 4 separate 6- rolls for casting spells.

In a row.

Actual Play Feedback Please. =)

Actual Play Feedback Please. =)

Actual Play Feedback Please. =)

Just started 2 weekly groups with Dungeon World. Click the link to see an abridged version of our Actual Play, complete with my GM moves and justifications for them. Anyone with the link can comment, so please do, if you have something constructive to add…particularly when it comes to GM moves and Fronts.

I apologize for some of the formatting….It’s kinda just a brain dump for the time being. Also, I didn’t ask specific questions in the doc, but that’s something for the future entries.

Thanks for any thoughts.

Ok community, looking for some suggestions.

Ok community, looking for some suggestions.

Ok community, looking for some suggestions. I am going to run a 1st level solo campaign for my 14-year-old daughter. Looking for something that is pre-made and put together, ready for use. She is wanting to play an elf ranger so maybe something outdoors in deep thick woods and forest would be cool. But I can alter the setting on the fly if needed so that isn’t that big of a deal. What do you have for me?

I apologize if this is noobish, but other than Gauntlet, what are your fave actually play podcasts for DW?

I apologize if this is noobish, but other than Gauntlet, what are your fave actually play podcasts for DW?

I apologize if this is noobish, but other than Gauntlet, what are your fave actually play podcasts for DW?