Charm Person. I looooove this spell.

Charm Person. I looooove this spell.

Charm Person. I looooove this spell.

In yesterday’s session, they were fighting a necromancer, a shadow mage and The Mute (again). The necromancer was performing a ritual to collect some of his friends’ souls from a monolith structure, and the shadow mage had plunged the room in darkness to prevent the players from shooting the necromancer.

The darkness was “thick” in the sense that it dimmed light sources, making the wizards light spell into a “watch me, I’m standing right here spell” and only allowing him to see a few meters. The wizard cast Unseen Servant intending on using it as “bait” by handing it his glowing staff and making it run around. He misses.

I let him cast the spell (thinking it was harmless), but then told him that he felt cold steel on his throat and a voice that whispered in his ear: “One move and you’re dead.”

The expression on the wizard player’s face was priceless. Then his eyes narrowed. I suspected a trick. “Is he touching my skin?” he asked. “Eh, I guess?” I answered. Then the player smiled widely, and I immediately understood. “I cast charm person!”

Game changer. The shadow mage dropped the darkness, the fighter got into yet another fight with The Mute, and the wizard convinced the mage to stop The Mute. He went over to it, and grabbed its arm. The Mute was full well aware that these were dangerous people and that he was under a spell, so thinking it was being attacked it wobbed him on the head for fantastic d10+2 = 9 damage.

While it ended the spell, it gave the Fighter a chance to almost gut it with its own two-handed axe, which the fighter had wrestled from it by being crazy strong. The cleric proceeded down to try and kill the necromancer.

It took 3 sessions to clean out the dungeon, and they went of with 1,975 coins worth of items, plus a “lock of hair”, some Boots of Silence (stolen from the mute), a Soul Jar filled with the soul of an Ancient Dragonlich and a set of magical gauntlets given to them by Death itself for saving his true love.

And everyone went up two levels. It was first after this fight that the players had a chance to Make Camp, and the fighter had belched 4 healing potions to cope with damage. The Cleric also had one.

I have never handed out so much loot in three sessions before. Holy shit. I’m looking forward to seeing Carouse in action…

A player of mine lost his eighth character today (counting Dragon Age, D&D, Numenera and Dungeon World).

A player of mine lost his eighth character today (counting Dragon Age, D&D, Numenera and Dungeon World).

A player of mine lost his eighth character today (counting Dragon Age, D&D, Numenera and Dungeon World). A hobgoblin corruption corpse punched the head off his warforged.

I almost felt sorry for him this time.

Back from Dundracon.

Back from Dundracon.

Back from Dundracon. I ran two “official” DW games and a pick-up game for several people that didn’t get into one of the other ones. All were awesome sessions but a few quotes will stick with me:

“What? Wait, I’m inside the giant boar?”

“Can I spread my legs far enough to trap his head between my thighs?”

“Oh my god, don’t let any of those kids survive!” 

I suppose some context could help, but then again maybe not…

We just finished up our session – One player couldn’t make it which sometimes makes it difficult.

We just finished up our session – One player couldn’t make it which sometimes makes it difficult.

We just finished up our session – One player couldn’t make it which sometimes makes it difficult.  The other players encountered a Dire Bear and with the help of the Druid in the Party had a pack of Wolves to help them lay waste to the large beast.

Before they could however the bear had struck the druid hard enough to break her arm posing a new problem for the group.

The final blow on the dire bear was dealt by the Wizard who cast magic missile.  The spell is described as being a large glowing ball of energy.  He launched the spell at the muzzle of the beast breaking it’s jaw and nose.  The wolves saw the opening and all jumped in to claim the kill.

The session was great.  The players were very creative and I even had a few opportunities for them to use their classes abilities.  They all did great and most are now level 2.

I am really happy that I took the time to think out all the more general aspects of the area and creatures as well as people they would encounter.  It made my GM rolls VERY simple to do which essentially gives the players a more streamlined experience.  

Many of the GRIM PORTENTS pertaining to the overarching plot of the campaign are now checked off.  Things are about to get VERY exciting.

Part two of our second adventure is up. Find the whole thing (or just episode 10) right here!

Part two of our second adventure is up. Find the whole thing (or just episode 10) right here!

Part two of our second adventure is up. Find the whole thing (or just episode 10) right here!

http://ubersnail.podbean.com/2014/02/16/episode-10-sun-stones-and-such-pt-2/#.UwEHV51zNyg.google_plusone_share

I made a tumblr about Dungeon World—specifically, about the goofy exploits of the kids for whom I GM (such as the…

I made a tumblr about Dungeon World—specifically, about the goofy exploits of the kids for whom I GM (such as the…

I made a tumblr about Dungeon World—specifically, about the goofy exploits of the kids for whom I GM (such as the Barb of the Black Gate story I posted to this community a week or so ago). Follow it for more weird stories about eight-year-olds learning to be necromancers.

http://dungeon-elementary.tumblr.com/

Alright, , new adventure up!

Alright, , new adventure up!

Alright, , new adventure up!  That was supposed to be the end of a parenthetical thought, with a smiley face in in, followed by a comma, but it came out like an evil smile with a handkerchief in its pocket. I digress.

Here is episode 8 of my dungeon world podcast, complete with new adventure beginning in our little world, a player interview and a 40% reduction in goblins present. I cannot guarantee an absence of trolls…

http://ubersnail.podbean.com/2014/02/13/episode-9-sun-stones-and-such-pt-1/#.Uv2miwqenhs.google_plusone_share

I’ll be running an 8 game campaign of Dungeon World at Wild Pig Comics in Kenilworth NJ and need players.  Details…

I’ll be running an 8 game campaign of Dungeon World at Wild Pig Comics in Kenilworth NJ and need players.  Details…

I’ll be running an 8 game campaign of Dungeon World at Wild Pig Comics in Kenilworth NJ and need players.  Details behind link.

http://www.wildpigcomics.com/pioneers-of-cutlass-cove—dungeon-world.html