Should this be a Compendium Class?
I’ve been working up some alignment moves, bonds and a few magic items that are thematically linked. I eventually realized that these could (minus the items perhaps) fall under a Compendium Class (which could actually make sense in this case)…
…the question is, does it make sense to call this grouping a Compendium Class if there are no Advanced Moves to select? I do have an initial move that could be gained when the CC requirement is met, but beyond that it’s just alignment moves and bonds…
When you consider my situation, roll+INT. On any result, choose one. You may also ask Weem a related question and he will answer it honestly.
– Tell Weem to work in some advanced moves so it can fit the mold of a CC
– Tell Weem to simply state a requirement up front that must first be met before selecting the alignment moves and bonds, ignoring the CC mold
– Tell Weem something else below
– Choose not to respond for now
http://book.dwgazetteer.com/playing_the_game.html
Under the “Changing Alignment” title it says you can switch your move pretty easily, or alignment as a big milestone (GM’s say still)
You could make the trigger move for the CC be “When your alignment/drive changes to X, you can take this move on your next level up…”
you can also make the item itself an advanced move, like signature weapon for example
Compendium classes are al about adding a theme to your character. I heavily treat them as prescriptive and descriptive, not necessarily waiting for a level up for a player to gain access to a new move.
Whether you call it a compendium class and bend what you’ve got to fit the existing mould, take it as is and call it a cc or a theme pack, don’t be afraid of setting a new precedent.
If what you’ve got would be a good fit as alternate alignments/bonds and moves for an existing class, you could hack together an alternate, which has been done a few times already.
Great idea Hannah Forster I like that, thanks 😉
Adrian Thoen Yea, I think that is part of my problem… I find myself wanting to keep things very pure and true to DW form so much so that I get a little squirmy about bending things.
In this case, I like that term “Theme Pack” as that really describes what this is… it’s a set of things that fit with people who believe a certain thing. Maybe that’s what I should call it and not worry so much about fitting perfectly into the DW box in the areas I am currently concerned about.
Thanks 😉