#WizardWeek

#WizardWeek

#WizardWeek

Why is your Wizard THE Wizard?

She invented magic herself. No one can do arcane magic but her.

You are the chosen of the goddess of magic. Your blood is arcane fire and your gaze pierces every silly trick.

You come from the most fabled line of elven spell singers and carry the weight of your destiny with you, even though you wanted to become a ranger and go fight the northern tundra orcs.

You are the seventh daughter of a seventh daughter and prophecy says its your job to balance magic again.

#WizardWeek

#WizardWeek

#WizardWeek

Who is your favourite wizard in fiction and what can they teach us about wizards, magics and wizarding?

Mine is hands down Harry Blackstone Copperfield Dresden. He teaches us that magic is mostly hard work, that DiY Magic with playdo and rubber ducks is hell’a cool and that wizards can be athletic and in your face.

#wizardweek  New racial moves!

#wizardweek  New racial moves!

#wizardweek  New racial moves!

CHANGELING

You have a practical understanding of physical and mental change, take +1 when casting an enchantment spell.

DHAMPIR

Your magic is fueled by blood. When you drink someone’s blood, you can perform a ritual as if you were in a place of power.

DWARF

When you create an item using Ritual, you can veto one condition.

GNOME

You learn an additional spell each level.

HALF-ORC

Your training was tough and hands-on. Your HP is 8+Constitution.

WARFORGED

When you use Spell Defense, your armor is equal to the spell’s level+1.

#wizardweek !

#wizardweek !

#wizardweek !

Lets realtalk about what is possibly my favourite move in the core play books: the wizards Ritual.

As a GM and a player, I love the “yes, but!” Or “yes, and!” The move states.

Ritual

When you draw on a place of power to create a magical effect, tell the GM what you’re trying to achieve. Ritual effects are always possible, but the GM will give you one to four of the following conditions:

• It’s going to take days/weeks/months • First you must __

• You’ll need help from __

• It will require a lot of money

• The best you can do is a lesser version, unreliable and limited • You and your allies will risk danger from __

• You’ll have to disenchant __ to do it

Ritual is perfect for creating exciting scenes as the wizard tries to focus on the magics they’re channeling and everyone else protects them or helps!

It also shows you can do anything with magic, if you can find the power and are willing to pay the price.

Who’s had amazing cool rituals in their games?

#Wizardweek

#Wizardweek

#Wizardweek

Nexus Staff

When you spend time performing a ritual to imbue a staff with a portion of your life. .

Roll + int.

12+ choose three

10+ choose two

7-9 choose one

The staff may be used to store spells up to your level minus one, the spells are cast normally but the spell is always lost when cast on both success and failure. The staff can only be recharged using a ritual.

The staff hides a portion of your life from death, lose two hit points permanently, when you roll last breath take +1 . If the staff is destroyed immediately roll last breath.

The staff is able to withstand the strength of dragons it takes a Titanic force to damage the staff. The wizard can break the staff without difficulty. When broken all in near range are blasted into another realm.

The staff protects the user from one element, fire, cold, acid, or electricity. the staff and the wizard are the only things protected.

The staff has a single spell of level 3 or less that can be cast at most 6 times per day as Each time it is used the wizard is affected by a disablity.

The staff is sentient, it is always loyal to the wizard and has an adept level of +1. The staff can speak and use any of it’s abilities without the wizard present.