Originally shared by Matt Smith
DW Go time!
DW Go time!
DW Go time!
Originally shared by Matt Smith
DW Thursday means lets play! I’m thinking a long journey to a desolate land. Anybody down?
Originally shared by Matt Smith
DW Thursday means lets play! I’m thinking a long journey to a desolate land. Anybody down?
I’d like to play in a game 7/7/13 at 9am-11:30 PDT.
Originally shared by Matt Smith
I’d like to play in a game 7/7/13 at 9am-11:30 PDT.
I wanted to try out an alternative process for character creation. No need to have a character already made, just come with a concept.
If enough people want to play, but aren’t as interested in experimental gaming, then we can just play a straight up game of some sort, but I do request that somebody else run it. 🙂
I have a player who has a very hard time getting “out of character” to answer questions that his character doesn’t…
I have a player who has a very hard time getting “out of character” to answer questions that his character doesn’t know yet, because (and this is the part that bugs me) I haven’t told him yet.
So he has no problem getting out of character to say “Do I know anything about that?” but won’t improv to save his life if I say something like “Soandso, why does this woman want your blood so much?”
Any suggestions?
Dungeon world fun: Just a quick game, open to trying things out.
Originally shared by Matt Smith
Dungeon world fun: Just a quick game, open to trying things out.
Any hangout games goin down in the next few hours?
Any hangout games goin down in the next few hours?
Hey DW Tavern!
Hey DW Tavern!
Ever wonder if there was a way to let the GM get involved in the PC action?
DW is oddly capable of a “Moving GM” setup in which each player has a character and a danger that they wish to portray.
It’s still very basic but here’s what I’ve come up with so far:
https://docs.google.com/document/d/1jywcueQCTPsa3OEGVQygYX5_6NyBEELCGLK0kGi1wz0/edit?usp=sharing
Jared Sorensen posted this on the Torchbearer fan page, but I thought it was crazy fitting for DW too!
Jared Sorensen posted this on the Torchbearer fan page, but I thought it was crazy fitting for DW too!
36 Reasons to Adventure
1. Outcast because of your otherness
2. Personal hardship (mental, physical or emotional)
3. Lack of skills, talent or training
4. Bastard offspring
5. Lord or lady of the manor died, no more work available
6. Exiled for committing a great crime against the village
7. Wanderlust; desire to see the world
8. Given a quest by a powerful figure
9. Village destroyed by raiders, monsters or disaster
10. Great desire to become a hero rather than a little person
11. Want to impress someone in your village
12. Escaped slaveÂ
13. Forced into adventuring life unwillingly (blackmailed)
14. Rumspringa-esque coming of age ritual
15. Already bored with life
16. Retrieve your peoples’ ancient treasures from those that would squander them
17. Dark elf: you turned your back on your people out of spite
18. Dealer/trader in exotic items
19. Escape from tribal custom (arranged marriage)
20. Oathbreaker; exiled from Dwarven Halls
21. Laid-off from the craft guilds
22. Alcoholic, can’t hold down a real job
23. Seeking to claim a horde, buy an army, become a great warlordÂ
24. Suicidal: Want to die in a blaze of glory
25. Map out new caverns — advanced expeditionary force
26. Pay off gambling debt
27. Field researcher for scholarly endeavors or forager of medicinal/magical reagents
28. Sentenced to prison or death, either justly or falsely, and escaped
29. Abandoned as a child, no other way of life available
30. Desire to shed blood (secret blood lust)
31. Short time left to live, need to raise capital for family
32. Itinerant worker in the off-season
33. Religious mania (witch hunter)
34. Spy for another city/state/culture
35. Self-induced poverty to learn humility or to build character
36. Self-punishment for real/imagined sins
I’m sure people have asked this before but where can I get a hard copy?
I’m sure people have asked this before but where can I get a hard copy?
Alright, I’ve been wanting to play test an idea I had. In order to play please do three things before the even.
Originally shared by Matt Smith
Alright, I’ve been wanting to play test an idea I had. In order to play please do three things before the even.
1. Say you are coming to the event.
2. Have a character ready to go and all filled out. All classes are welcome.
3. Prepare one “front”. If you don’t know what this is, Â just think of one danger or problem that our heroes might run into.
And that is it! I’ll catch everybody up when the game begins. Please be ready to try out something a little different!