Community Votes for #bardweek !

Community Votes for #bardweek !

Community Votes for #bardweek !

I’ll make another compendium class like the one I just posted, based on a community-provided style of performance!

Give your own suggestion and like the ones you want to see made! Every day I’ll make the one that currently has the most likes!

I’m sure Tim Franzke would like to give some of the suggestions a spin as well 😉

#bardweek   #compendiumclass

#bardweek   #compendiumclass

#bardweek   #compendiumclass  

So, I decided that I would like to contribute to this class week, and I decided to do this with a CC ^^

So, here goes! I’m writing as I go along here 😉

I think there’s a lot of potential for making CC directly related to different kinds of performances, so I’ll start making a “Breakdancing Bard”, just to completely break the mold!

Athosian Wardancer

When you have been tutored in the secrets of the wardancer, you may take this move the next time you level:

Dazzling Wardance

When you make the dance of war as a part of your arcane performance, on a hit you can move between foes without endangering yourself and you get +1 hold next time you defend in this battle.

Once you’ve taken “Dazzling Wardance,” the following moves count as class moves for you. In addition to your normal list of moves, you may choose from this list when you gain a level.

Air Flares

When you make the “air flares” dance move roll+CON. On a 10+ you can fly briefly and can carry a nearby ally into an advantageous position. Your GM will give you a choice between two such positions.

On a 7-9 you also get slightly dazed and take -1 forward as you vision keeps spinning for a while.

The Windmill

When you make the “windmills” dance move roll+CON. On a 10+ you create a wave of repulsion that will blow back any enemies at close range. On a 7-9 it goes out of control and you blow away all allies at close range as well. 

Street Cred

Your mad dancing skills attract all the b-boys and flygirls in town. When you make a street performance showcasing your latest and most difficult moves roll+CHA. On a hit you attract a group of fans. On a 7-9 they can introduce you to some useful and influential people in the city’s underground. On a 10+ one of the fans has some influence in the city’s underground milieu and is willing to pull some strings for you.

(Street Cred wasn’t well-defined in this post originally. Tim Franzke got the idea of attracting fans.)

Inspiration for dance moves from: http://list25.com/top-25-craziest-breakdance-moves/

http://list25.com/top-25-craziest-breakdance-moves/

#BardWeek

#BardWeek

#BardWeek  

Arcane Art Discussion Part 1 – Observations on the trigger 

When you weave a performance into a basic spell, choose an ally and an effect:

Heal 1d8 damage

+1d4 forward to damage

Their mind is shaken clear of one enchantment

The next time someone successfully assists the target with aid, they get +2 instead of +1

Then roll+Cha. ✴On a 10+, the ally gets the selected effect. ✴On a 7-9, your spell still works, but you draw unwanted attention or your magic reverberates to other targets affecting them as well, GM’s choice.

If we look carefully at the trigger then a few things become clear. 

1. The performance does not have to be music. A performance can be a lot of different things. Of course the choice of an instrument in the gear section wants to lead you into this direction but there is no reason to be bound to that. You could easily use this move by dancing (think maybe 1001 nights dance of the 7 veils or whirling dervishes) or painting (drawing little things in ink that come to live and effect the world). You could do for longer time perfomances like knitting but you would kind of limit yourself in the utility of the move. Keep those things in mind if you pick up the Ritual Move. Weaving fates is a common trope in multiple mythologies.

2. The performances don’t all have to be the same thing. If you define the effects you can choose as specific songs or actions you enrich the game play and have more interesting choices. For example my Elf Bard uses elven song magic. When gives out extra damage he binds his voice to the allies weapon, giving it extra sound force when it hits. That he can do pretty fast. Healing someone takes a longer time since he has to sing the whole song of healing. Its not really possible for him to do that during combat. Clearing an enchantement can be done either quite fast (when the effect is limited or weak) or takes quite a long time if the magic is strong (think Cinderella sleep). By doing this you have a clear trigger and clear action that the effect is related to. So don’t only describe your bard starting to play her lute but say what kind of song it is and how the magic is created from it. This leads me to

3.  You turn your performance into a spell. It is a magical effect. You don’t only inspire people by your actions, you are creating MAGIC. When you have a bard in the game then Music 8or other performances) literally ARE magic. So as a GM ask questions about this. Is this true for everyone in the Dungeon World or a specific bardic ability. Where did the bard learn her craft? Is she the only one that can create magical effects like this? 

As a player it also allows you to create extra visual effects or magical undertones to your character. In one game Christopher Weeks played a Bard that used throatsinging to vibrate reality and change some part of it. It was not really healing but changing the events so that the spear didn’t hit as deep. 

This might answer the question of why the bard starts playing her lute while everyone else gets ready for combat. Its not only silly froliking around. Its magic with a tangible effect. This is baked into the bard class. 

Am i wrong in these observations? What are your feelings on the trigger conditions? Anything i missed? 

Hello friends

Hello friends

Hello friends, 

once again its time to step into the fray. To focus our minds and songs to just one topic! Here the words and spread them through the Dungeon World, ’cause #BardWeek  has arrived!

So put some new strings on your lute and oil your pipes!

Dust of the spellbooks in forgotten languages and lets all give praise to the almighty Bard! King of support, Queen of socializing and maybe greatest scholar in your campaign. 

Lets all deepen our Bard Expertise, create some new songs and moves for them and discuss all the things that make the Bard just so unique and special. 

Let the neverending song begin! 

[mic-drop]

http://www.youtube.com/watch?v=leLgke1jp4k

#BardWeek   Hangout with Kasper Brohus  and Joe Banner  talking all about the Bard Class.

#BardWeek   Hangout with Kasper Brohus  and Joe Banner  talking all about the Bard Class.

#BardWeek   Hangout with Kasper Brohus  and Joe Banner  talking all about the Bard Class. 

We had great discussions from both the players and the GM perspective. 

Watch this and be ready for #BardWeek  !  

http://www.youtube.com/watch?v=BFU1bzz_YZE&feature=share