When you GM, how much do you try to upkeep the notion that everything in the game is going according to your plan or…

When you GM, how much do you try to upkeep the notion that everything in the game is going according to your plan or…

Originally shared by Andrew Huffaker

When you GM, how much do you try to upkeep the notion that everything in the game is going according to your plan or ‘this was my plan all along’?

I am pleased to finally release the video for the Two Simple Psychs podcast featuring Jason Lutes: Magic in RPG’s.

I am pleased to finally release the video for the Two Simple Psychs podcast featuring Jason Lutes: Magic in RPG’s.

Originally shared by Andrew Huffaker

I am pleased to finally release the video for the Two Simple Psychs podcast featuring Jason Lutes: Magic in RPG’s. I will also be releasing the audio on my website, www.thepsychologyofgaming.com. This should be later on today once it uploads.

Happy gaming!

https://youtu.be/197HzjJc5yo

I am pleased to finally release the video for the Two Simple Psychs podcast featuring Jason Lutes: Magic in RPG’s.

I am pleased to finally release the video for the Two Simple Psychs podcast featuring Jason Lutes: Magic in RPG’s.

Originally shared by Andrew Huffaker

I am pleased to finally release the video for the Two Simple Psychs podcast featuring Jason Lutes: Magic in RPG’s. I will also be releasing the audio on my website, www.thepsychologyofgaming.com. This should be later on today once it uploads.

Happy gaming!

https://youtu.be/197HzjJc5yo

”In the space between things….those open spaces are where things really come alive”

”In the space between things….those open spaces are where things really come alive”

”In the space between things….those open spaces are where things really come alive”

Jason Lutes in the upcoming interview of the Two Simple Psychs podcast.

There are certain moves/spells that target allies.

There are certain moves/spells that target allies.

There are certain moves/spells that target allies. Sage said that healing spells are meant for you to be able to target yourself, but in your games are there certain spells/abilities that you don’t let players target themselves, ie invisibility or bandages?