Ceffylwraig (Horse Wife)

Ceffylwraig (Horse Wife)

Ceffylwraig (Horse Wife)

solitary, large, cautious, organized, magical, spirit

HP 20, Armor 0

Kicking hoofs: [w]2d8+3 (hand, close, forceful)

• Manifest as a majestic, beautiful horse

• Slip free of any restraint

• Guide the herd like it was a single living entity

• Curse someone with wild, unbridled emotions

Instinct: to be fiercely independent

A herd of wild horses has a life, nay, a spirit all its own, a spirit as free and fickle as the wind. Take care, you who would poach wild horses for your own purpose, lest you find your heart turned against you!

Something interesting: A ceffylwraig sees herself more as queen than wife: proud and haughty, disdainful of the weak and the slow, the herd her subjects more than her children

Something useful: a ceffylwraig is scornful and suspicious of praise or fancy words, but can be appeased by thoughtful gifts, offered with appropriate respect from proud women of noble bearing

What sort of gift do the ceffylwraig most value?

What sort of gift will do in a pinch?

#stonetop

More monster inspiration from nature – jet-propelled squid!

More monster inspiration from nature – jet-propelled squid!

More monster inspiration from nature – jet-propelled squid!

http://www.dailymail.co.uk/sciencetech/article-1338220/Graham-Ekins-Japanese-squid-photos-leap-air-dodge-predators.html#axzz2KJDgxqVx

So I was thinking about https://steelsmiter.blogspot.com/search/label/A%20Whole%20Damn%20Army and also my Into the…

So I was thinking about https://steelsmiter.blogspot.com/search/label/A%20Whole%20Damn%20Army and also my Into the…

So I was thinking about https://steelsmiter.blogspot.com/search/label/A%20Whole%20Damn%20Army and also my Into the Heart of the Dragon campaign that I just started on Discord. One thing that’s often said about riots is that although they can get to be the size of a Whole Damn Army, they aren’t nearly as cohesive as such a unit. Thus, they should have less HP and do less damage. The automated system didn’t reduce damage like I wanted to, so I just took off all the adds.

http://codex.dungeon-world.com/monster/5649626120060928

You know the DW geek runs deep when the first thing on your mind when you see something like this is how cool it’ll…

You know the DW geek runs deep when the first thing on your mind when you see something like this is how cool it’ll…

You know the DW geek runs deep when the first thing on your mind when you see something like this is how cool it’ll be when converted.

http://www.atlasobscura.com/articles/snakes-hunting-in-packs-cuban-boas-caves

So Brian Holland (who I can’t tag because his picture isn’t coming up) helped me out with “A Whole Damn Army” and…

So Brian Holland (who I can’t tag because his picture isn’t coming up) helped me out with “A Whole Damn Army” and…

So Brian Holland (who I can’t tag because his picture isn’t coming up) helped me out with “A Whole Damn Army” and gave me some ideas to expand on it in ways relevant to my existing Mass Combat rules. This is the fruits of that labor:

So I did another thing based on the houserules I posted for Mass Combat on my blogspot.

So I did another thing based on the houserules I posted for Mass Combat on my blogspot.

So I did another thing based on the houserules I posted for Mass Combat on my blogspot.

http://codex.dungeon-world.com/monster/5680635783938048

When you write up a new monster, roll+INT.

When you write up a new monster, roll+INT.

When you write up a new monster, roll+INT. If you fail, write a move that’s just a basic attack. (Ha ha.) My point is DON’T make monster moves that are just like “rake them with claws.” That’s in the attack stats (e.g. Claw d6 damage, hand, 1 piercing). If it’s an attack, then make it fundamentally different than “do x damage.”

Moves like “rip off a limb” are an attack, but they specifically give you the option of taking away someone’s leg or right arm, which has a huge effect on the fiction. “Punch them senseless” is permission to deliver a TKO and would maybe be something a golem would have, for instance. Maneuvering moves like “knock them down” or “tangle them up with vines” are good too.

I’m writing this because I’ve seen far too many monster moves that I have no idea what to do with in the fiction. They just echo the weapon stats and are a missed opportunity for coolness.

Also, remember that some of the best moves aren’t combat moves at all. Every great arch-villain needs the “slip away with a taunt” move!