Can someone please post an example or a link to an example on how to use Fronts and GM Moves for Fronts in game play?

Can someone please post an example or a link to an example on how to use Fronts and GM Moves for Fronts in game play?

Can someone please post an example or a link to an example on how to use Fronts and GM Moves for Fronts in game play? Not how to make them, but how to use them. I think I can almost understand it, but it just hasn’t fully clicked yet. I so desperately want to rub my hands and cackle evilly to myself. 

I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a…

I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a…

I am designing my first dungeon, I have some concepts, but I am wondering is the setup ment to be the same as a normal front or different? Suggestion and advice appreciated

Our latest adventure front, “Trouble in Northamlet” is now available on RPGNow.

Our latest adventure front, “Trouble in Northamlet” is now available on RPGNow.

Our latest adventure front, “Trouble in Northamlet” is now available on RPGNow. This one is inspired by the classic T1 AD&D module though quite different in terms of story. It’s also the first part of a trilogy of adventures. Hopefully we’ll have part 2 out by the end of August. 

http://www.rpgnow.com/product/116428/DW-T1-Trouble-in-Northamlet

Here’s the first adventure front that I made for my game.

Here’s the first adventure front that I made for my game.

Here’s the first adventure front that I made for my game. I hope it’s flexible enough to fit in after I figure out the inputs from the other five players later today, but for now I like it. It might be a tad too specific, though.

What do you guys think?

https://www.evernote.com/shard/s291/sh/d01b7d4f-0342-44ae-82b7-d845d3f98e06/b1b317327ffc872fbd431043c573d129

Over the course of the game I run, new threats often come up.

Over the course of the game I run, new threats often come up.

Over the course of the game I run, new threats often come up. Most of the time, these threats are simply the result of a snow-balled bunch of failures (what was a peaceful journey down the road turned into a goblin attack that turned into a goblin horde). Should these threats be turned into Dangers (officially, within a Front)? Or do I just sort of let them linger? How do you keep track of all of these new threats popping up?

I’m having some trouble around stakes that involve NPCs.

I’m having some trouble around stakes that involve NPCs.

I’m having some trouble around stakes that involve NPCs. For instance, I was reading the stakes that Kasper Brohus wrote for his one shot (posted in this forum) that said “What did Olive, the mayors daughter, find out that got her killed?”. Stakes are supposed to be out of your hands once you write them. But how are the actions of the NPCs out of your hands?

So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first…

So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first…

So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first session after one of my players is done writing it) and I was wondering if you guys could take a look at my campaign front. One of the characters is a Grave Knight who wants to abandon his lord to join the Undying Court, another is a necromancer whose affiliations are unknown, and a third is a warforged who is a Godforged, but not beholden to Vol.

https://docs.google.com/document/d/1cxGxfT2AufwovMbSABgJMmhhC_djr73KrPGj5aC8LyA/edit?usp=sharing