Over the course of the game I run, new threats often come up.

Over the course of the game I run, new threats often come up.

Over the course of the game I run, new threats often come up. Most of the time, these threats are simply the result of a snow-balled bunch of failures (what was a peaceful journey down the road turned into a goblin attack that turned into a goblin horde). Should these threats be turned into Dangers (officially, within a Front)? Or do I just sort of let them linger? How do you keep track of all of these new threats popping up?

5 thoughts on “Over the course of the game I run, new threats often come up.”

  1. A good idea could be a “home front” like apocalypse world, where you put your threats until you’re ready to classify them into another or their own front.

  2. I have a running list of them.  Some I have set aside as stars of their own Adventure Fronts.  Some of them fit perfectly in my Campaign Front already.  Most I let linger until the players show more interest in pursuing them.

    Michael Walsh I haven’t read Apocalypse World, so is a Home Front just a way to keeping a running list like I described?

  3. Sort of, except there are threats there that are never really expected to be their own front too. Good examples of this are certain people in your gangs. Because they are a player resource they are unlikely to be their own front, but because they have to appear as real NPCs with their own agency they could still be threats.

  4. Ya, right now I am just keeping a running list of them… But some of them could (and likely should) effect the world if they go unchecked. For instance, the goblin horde they “created” will likely be a problem for the city down the line if they don’t deal with it. For that reason, I want to make it an official Danger and give it Grim Portents and such. But do you keep doing this for all of the threats that pop up? 

Comments are closed.