So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first…

So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first…

So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first session after one of my players is done writing it) and I was wondering if you guys could take a look at my campaign front. One of the characters is a Grave Knight who wants to abandon his lord to join the Undying Court, another is a necromancer whose affiliations are unknown, and a third is a warforged who is a Godforged, but not beholden to Vol.

https://docs.google.com/document/d/1cxGxfT2AufwovMbSABgJMmhhC_djr73KrPGj5aC8LyA/edit?usp=sharing

5 thoughts on “So, I have my second session of an Eberron game I’m running this Friday (I’m hoping to put an AP report on the first…”

  1. I wouldn’t say perfect. The Godforged Danger is a little weak. The halfway/almost finished ‘portents’ are awkward. You need something that can act as a sign of activity or motion in a particular direction. Perhaps there is a theft of rare metals. Maybe they can only build the vessel in a specific place, like deep in a dwarven mine to use their special forges. Perhaps they enslave the dwarves to do some of the work for them.

    Does that make sense?

  2. Yeah. I thought I had read somewhere that you could write portents for if the players didn’t do anything, like, “oh, they waited, the god forged are halfway there!”

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