Originally shared by Dwarfare Games
The Shade has been updated!
http://www.drivethrurpg.com/product/180861/The-Shade–A-Dungeon-World-Playbook
The Shade has been updated!
Originally shared by Dwarfare Games
The Shade has been updated!
http://www.drivethrurpg.com/product/180861/The-Shade–A-Dungeon-World-Playbook
Just been sitting on this for some time now. Enjoy!
Just been sitting on this for some time now. Enjoy!
A thought about single-player DW games…
A thought about single-player DW games…
I have run a single-player game for my son, who played a wizard, and now I’m running a single-player game for a friend via e-mail (because reasons), who’s playing a fighter. I gave my son’s wizard several hirelings throughout his campaign, and so far my friend’s Fighter is accompanied by an NPC Cleric (his fighter’s brother).
I just finished the Final Fantasy XII remaster for PS4 (Final Fantasy XII Zodiac Age) and I really like how they changed the “license board” so that each character specializes in two “jobs” (i.e. classes) instead of everyone ending up being able to do everything.
So I was thinking about using a “two jobs” method for a single-player game to fill in some party-holes (and although I really like Class Warfare, I don’t want to burden my payer with too many choices), wherein the player chooses his/her character’s main playbook (where all almost everything will come from), and then gets all of the starting moves from a second playbook of his/her choice, with perhaps a little modification (here they’ll get to decide which playbook they wish to take their race and alignment from).
A couple concerns come to mind immediately:
Cleric / Wizard (or Wizard / Cleric): That’s up to the GM to allow
Multiclass Moves: You can only use it for a move from your second playbook.
Wizard / Fighter: Obviously it’ll depend on how you assign your stats as to how effective it will be, but a friend suggested you re-skin Bend Bars, Lift Gates as Telekinesis and let them use INT (I personally like the idea of a Wizard with Signature Weapon… Gandalf carried a magical sword, and you could always add staves and daggers to the list)
I think with a little imagination this would make a character more versatile and fictionally more interesting.
What other concerns should I be thinking about?
Would you allow this in your game?
Would it fit into a multi-player game (to fill some holes in the party)?
Any and all input is welcome!
There’s lot of monk classes for DW. Which is your favorite and why?
There’s lot of monk classes for DW. Which is your favorite and why?
Trick-or-Treat Sale: The Witch
Originally shared by Melissa Guyll
http://daegames.blogspot.com/2017/10/trick-or-treat-sale-witch.html
If a Ranger has the Elf racial move, and they take Follow Me as an advanced move, do they both stack?
If a Ranger has the Elf racial move, and they take Follow Me as an advanced move, do they both stack? Meaning, does the Ranger get an auto 10+ on both roles they choose for Undertake A Perilous Journey?
Hey y’all!
Hey y’all!
I’ve been perusing the Tavern for a month or so now, and I’m a huge fan of the stuff that you all come together to create.
I’ve got a player that wants to put together a magic user kind of playbook, based on drawing random tarot cards. For example, if they drew a Knight of Swords, it deals a bit of piercing damage. The Heirophant may give sage advice, aiding to a WIS roll. That kind of thing.
We were discussing either creating an entirely new playbook, or modifying an existing one.
Do you Tavern dwellers have any advice? Any ideas that might help put together a new class, or any ways to modify an existing one that you might recommend?
Thanks!
Under paladins quest, what does ‘suffer an enemy or creature to live’ mean?
Under paladins quest, what does ‘suffer an enemy or creature to live’ mean?
I am trying to create a blanced class for the Hoplite from the game”Hoplite”
I am trying to create a blanced class for the Hoplite from the game”Hoplite”
So far i made the move “bash”:
When you bash a foe with your shield, roll+STR, on a 10+ you bash him far away, off his feet with an attack with the following tags:VERY FORCEFUL STUNNING -1d6 damage.
On a 7-9 choose one:
Deal -1d8 damage instead
Take off the stunning tag
Make the attack only Forceful
What do you think?
Btw his damage dice is d10
I think it’s mostly done. Still open to feedbacks.
I think it’s mostly done. Still open to feedbacks.
https://drive.google.com/open?id=0Bwei_ZFWBYlPZlpTNldZbjRKV2c