Tinker Alchemist, extraordinaire!
Tinker Alchemist, extraordinaire!
Or at least, that’s what I’m hoping I’ll be, assuming that I survive this week’s adventure where I am currently separated from my party, pinned against a dying elf by an arrow that shot us both (by our ranger) and at one HP in the middle of the night, a few hours run from a Wild Elf settlement in the trees.
Here’s my question. What sort of Alchemy poisons have you all concocted?
As far as I can tell, poisons are meant to be debuffs that affect an enemy/NPC, rather than potions that the party drinks.
Oil of Tagit ~= Sleep spell
Bloodweed = Damage/Time
Goldenroot = Charm (anything, includes beast & monsters!)
Serpent’s Tears = best of (dX roll)
On reddit, a poster suggested using tags for inspiration. Here’s my own take on that idea.
“messy” = Datura’s Sludge (applied) induces vomiting and expulsion of all other bodily fluids
“slow/awkward/clumsy” = Poppysap (touch) completely numbs the target of all tactile sensation, giving all objects they carry the slow, awkward or clumsy tag, your choice
“dangerous” = Devilshroom (touch) alters the targets perception so they cannot distinguish safety from danger and all objects they use have the dangerous tag i.e. grab the wrong end of their own sword, they choke while drinking from a wineskin, etc.
Other ideas, but seem bland :
similar to Poppysap above, but removing another sense (sight, smell, hearing) instead
similar to Devilshroom above, but adds hallucinatory stimuli, fear, paranoia
similar to Goldenroot: Belladonna’s Bloom (applied) +1 ongoing to all Parley rolls with target
Misc ideas I thought of, but rejected:
-Iocaine powder for instadeath (nice shoutout, but envenom lets you bypass the ingested restriction.)
-Serpent’s blood allows for damage rerolls, what about poisons that allow HacknSlash or Defy Danger rerolls? (i.e. rolling 3d6 and taking the best two)… may be too overpowered.
-tacking on debilities doesn’t translate as well towards NPC/enemies.
-any poison that feels good and then makes you addicted (maybe for another styled game that’s not loosely based on medieval fantasy)
-any poison that causes arrhythmia, coma or seizures (congrats, you removed them from the fight…yawn)