I wanted to share with the community the announcement about Encoded Designs’s upcoming first publication, Dangerous…
I wanted to share with the community the announcement about Encoded Designs’s upcoming first publication, Dangerous Space Jail, a Dungeon World Adventure.
(To be clear I am the owner and lead designer of Encoded Designs, so assume a bit of bias)
I’m thinking of picking up some of the awesome looking DW adventures by Johnstone Metzger.
I’m thinking of picking up some of the awesome looking DW adventures by Johnstone Metzger. Does anyone have any reviews or advice on how to use them in an existing game? Which ones are the best? They’re very reasonably priced, but my wife is not very reasonable when it comes to my RPG purchases, so I have to be very selective…and secretive.
I attempted an isometric representation of a dungeon I made and ran a month ago.
I attempted an isometric representation of a dungeon I made and ran a month ago. The first scan is the map I used running the game, and basically matching colors means the floors connect through it (stairs, ladders, chutes). I think I do a decent job at improvising descriptions of areas, so a “flowchart” style map suffices for me. It’s also easy to edit and add on stuff.
The second is done on isometric graph paper in pen and color pencils. Labeling is kept to a minimum for the sake of clutter. And I had to change a few orientations so everything fits and hopefully makes more sense.
The campaign was initiated with the Dungeon Starter “The Sky Chain” by Marshal Miller. After the first session I came up with some fronts, one of them being the ziggurat, a floating construction in the sky.
I was inspired by this article on Jennell (Paul) Jaquays to make multiple entrances and connections between areas.
The adventurers only went through half of it before leaving (but hey, that’s the point!). They explored the basement and some of the 2nd level, but pretty much skipped the 1st level.
So one of my players decided that Drazhu was an elf, and I thought to myself “I guess that explains the Tengwar…
So one of my players decided that Drazhu was an elf, and I thought to myself “I guess that explains the Tengwar elvish writing on the dwarven map handout…the dwarven slave must’ve stolen some parchment from Drazhu in order to make the map”
Then I wondered to myself “I never bothered to translate that writing. What does it say?”
Yet another request for proofing/playtesting! I’m experimenting with a new format for DW adventures. It’s all written up, I just need feedback from the community before I finalize the content. Any takers?