Compendium Class – welcoming feedback/ideas

Compendium Class – welcoming feedback/ideas

Compendium Class – welcoming feedback/ideas

In campaign I’m running (based in a non-canonical Forgotten Realms) my players just participated in a ritual that resulted in the death of Mystra, the good goddess of magic. One of the players was responsible for dealing the final blow, and I wanted to allow for some lasting effects from such a significant choice. I worked up the following compendium class with that in mind. Would love thoughts/feedback/ideas for additional moves if anyone cares to share!

STARTING MOVE

When you kill Mystra, the goddess of magic, you are forever marked with a cursed rune. Anyone who sees this rune will instantly recognize it as the result of some terrible, evil deed you perpetrated. Someone with knowledge of the gods will recognize it for what it is. When you display your cursed rune, you can use your past misdeed as leverage in a parley. Additionally, when you killed Mystra, your mind glimpsed the makeup of all magic and a few runewords were burned into your memory. You may take the following moves when you level up:

Arcane Runes

When you have a safe place and spare time (a day or so) you can inscribe runes onto items or equipment, giving them additional abilities. Treat this as the GADGET BELT move from the Artificer playbook.

Rune of Empowerment

When you inscribe a rune onto a magical item to increase its power, roll +INT:

On a 10+, the item’s power is momentarily increased. Choose 1:

The increase in power is very dangerous.

The item will be destroyed after use (cannot be taken for consumable items).

It draws on your life force, take 1d6 damage ignoring armor.

On a 7-9, choose 1 and the GM will choose 1.

Rune of Protection

You empower your cursed rune with protection. As long as your cursed rune is visible and unhidden, you gain 2 armor against magical damage.

Runes of God-Slaying (Requires level 6+)

When you use your blood to carve the runes of god-slaying onto a melee weapon, lose 2 constitution permanently. This weapon can now harm immortal beings. Empowering a weapon in this way is almost certain to draw the ire of such beings.

A humble holiday gift for Tavern patrons…

A humble holiday gift for Tavern patrons…

A humble holiday gift for Tavern patrons…

Ravenloft is one of those classic D&D modules like Barrier Peaks or The Lost City that gets a lot of deserved love and has some great ideas that are easy to harvest for Dungeon World. A variety of Ravenloft inspired “labyrinth move” adaptions are floating around, several very good. I couldn’t find the one I wanted/needed/remembered or imagined awhile back so I was forced to make one of my own. Hopefully it will help with any vampire hunts you have planned…I call my version Vampire Castle. Feedback appreciated!

Happy Holidays! Avoid Vampires!

https://drive.google.com/open?id=15GlaAdjSo_sqmDRqGN6JuICvsNI1J-Uf

Looking for some creative contributions from Dungeon World fans!

Looking for some creative contributions from Dungeon World fans!

Looking for some creative contributions from Dungeon World fans!

Originally shared by Phillip Wessels

Happenings in Christmas Village Day 2 #HiCV

A 25 day collaboration of magical holiday joy for queer gamers

HiCV 2017 will be fully released in PDF on Christmas Day, Monday December 25th, featuring further development of last year’s content as well as brand new fun for Dungeon World and Monsterhearts.

See our work in progress here: https://goo.gl/F5di4M

Read more about HiCV: https://goo.gl/5wKs6e

The second day gives bells.

> For Dungeon World: You’ve heard the rumors and the tales. You may have even seen something moving up there, dancing between the swinging brass bells. There has to be someone ringing those bells after all, but why do you never see them? Why don’t they come down to join the festivities? Tell us about the outcast that lives in the belfry.

> For Monsterhearts 2: The Winter Ball is approaching and the people who care are all buzzing about who will be declared the “Belle of the Ball”. What’s something on the committee’s list of themes for the ball, and what might that look like?

You can comment here with your submissions. We’re aiming for holiday content here. You don’t need to worry about writing queer content. View our submission guidelines here: https://goo.gl/WR9HLJ Thank you for being a part of this.

If anyone wants to play HiCV content, feel free to comment below. We are organizing sessions throughout the month and even into January. We would love to spend the holidays with you!

Looking for advice on a move and I hope you can help me out.

Looking for advice on a move and I hope you can help me out.

Looking for advice on a move and I hope you can help me out.

In my current “Curse of Drazhu” campaign Cassius the Paladin, in a battle with Drazhu, had his sword shattered by the lich’s dark magic. The frozen shrapnel lodged in his body and is now poisoning his soul and turning him evil. He quests to find a cure for his affliction.

I’d like to create a custom move to give some mechanical weight to the curse. I want to encourage the player to make some tough choices. For example, perhaps embracing evil benefits him somehow? Or, choosing good could be rewarding despite penalties?

So, I call upon the wisdom of the Tavern, how would you make Cassius’ curse interesting?

Some of my players are heading into the first actual dungeon in our campaign on Tuesday.

Some of my players are heading into the first actual dungeon in our campaign on Tuesday.

Some of my players are heading into the first actual dungeon in our campaign on Tuesday. I found that I think better when I sketch out some visual representation of the spatial relations. Hence the flowchart dungeon.

#blogupdate – shared here b/c it also has some DW stuff

#blogupdate – shared here b/c it also has some DW stuff

#blogupdate – shared here b/c it also has some DW stuff

Friday Grab Bag: Adventures (OSR, Dungeon World), Game Aids for 5e, and Other Tidbits

https://dieheart.net/friday-grab-bag-dec1/

https://dieheart.net/friday-grab-bag-dec1/

Hireling Adept: Is there a limit to the adeps abilities?

Hireling Adept: Is there a limit to the adeps abilities?

Hireling Adept: Is there a limit to the adeps abilities?

From the DW SRD:

Adept

An adept has … The most important feature of casting with an adept is that any negative effects of the casting are focused on the adept first.

So the adept takes every negative result of every spell he assists?

The protector has a limit like: Skill -1 for every use.

The fighter will need first aid after he takes the first blow.

But what happens to the adept if i roll a 7 with my magic missile spell?