Something cool happened last night (at least, I thought it was cool LOL).

Something cool happened last night (at least, I thought it was cool LOL).

Something cool happened last night (at least, I thought it was cool LOL). My friend playing a wizard had been reading through the D&D Rules Cyclopedia and asked “Hey, there’s a Cleric spell called Sticks to Snakes. Can we make up a wizard spell for that?”

I told him no, but he could perform a ritual. He’d need a stick, a snake skin and some fresh snake venom. He’d need to place the skin over the stick and dribble the venom over it, then fuse it all together with the magic of the ritual. Then he could break the “magic snake-stick” and toss it into a pile of sticks and they’d turn into snakes. His reply was “I’M DOING IT!!”.

That’s what the entire session was about last night. The stick and snakeskin were easy to obtain (he picked up enough to make 6, but I told him if he wanted to make more than three at a time it would require a LOT more ritual time), he rolled poorly on a DD+DEX to avoid getting bitten while attempting to get some venom, but the fighter’s antitoxin took care of that. They had to battle a pair of harpies to get to a place of power he’d used before, and then he performed the ritual.

I usually just have a wizard describe what a ritual looks like, but last night I also had the rest of the party (Fighter and Thief) hold off three progressively more difficult waves of snakes (normal, venomous, constrictor) so that he could complete it.

Jason was really excited and I said we’d end the session there, but before we did he said “I want to pick up about a dozen good, straight sticks and wrap them up into a tight bundle and put them in my pack.” I can’t wait to see what he does with his new toy!

Did someone use spell cards during your games? Does anyone has this archives? Thanks.

Did someone use spell cards during your games? Does anyone has this archives? Thanks.

Did someone use spell cards during your games? Does anyone has this archives? Thanks.

Has there been discussion about the frequency of asking questions to the players (setting aside, “What do you do?”)…

Has there been discussion about the frequency of asking questions to the players (setting aside, “What do you do?”)…

Has there been discussion about the frequency of asking questions to the players (setting aside, “What do you do?”) Have any players experienced question overload?

Was reading Legacy 2e and I like way they way they do Fronts, if only for the ease of understanding and wording…

Was reading Legacy 2e and I like way they way they do Fronts, if only for the ease of understanding and wording…

Was reading Legacy 2e and I like way they way they do Fronts, if only for the ease of understanding and wording used.

DW fronts, I just can’t wrap my head around the way they’re worded.

I’m clearly stealing the format.

Reveal: A way to introduce it to your game after someone gets a 6 or less on a move.

Reactions: Problems the threat causes as it grows.

Resolution: Ways players can get deal with the threat.

Fallout: What the threat will do if it isn’t stopped. Activate this if you’ve checked all three Reactions and it

makes sense in the fiction.

I have a player who plays The Priest in my group.

I have a player who plays The Priest in my group.

I have a player who plays The Priest in my group.

http://www.drivethrurpg.com/product/108623/Dungeon-World-Alternative-Playbooks

His chosen religion is a god of Life and Death.

Since this class is so much open-ended, I imposed on him to justify narratively how the domain of his god manifests through his invocations.

Now I’m starting to regret as I feel he’s much more limited than the intended class seems to imply in his usage of invocations.

For example, how do you justify effects like “protection against fire” when you God’s domain technically only manipules Life and Death?

I would prefer to keep the restriction as this is a fact in the setting : gods can only ever influence elements of their domain, but I don’t want to restrict him too much in his intention of manifesting divine powers.

CROWDSOURCING

CROWDSOURCING

CROWDSOURCING

Session Zero 7 is nearly complete, but I need some help generating a list of 50 “interesting features you’ll find in a village”.

Here’s a sample of the type of stuff I’m looking for…

1 a statue near the well that animates to defend the village

2 a dilapidated church on the village outskirts

3 a blind farmer who grows the best crops

4 a painting of an ancient scholar which will answer one question each day

5 an abandoned tower or keep

6 a hanging tree, complete with hangings old and new

If you create a feature I use in the table, you’ll get your name in the credits (inside front cover) of the issue!

I’m halfway through typing up the Actual Play from my most recent Dungeon World convention game.

I’m halfway through typing up the Actual Play from my most recent Dungeon World convention game.

I’m halfway through typing up the Actual Play from my most recent Dungeon World convention game. I borrowed from Joe Banner’s Bellicorn of Oldthorn and subconsciously from a certain room in Fortress of the Ur-Mage to make a four/five-room dungeon crawl. It was a nice game, and I’ll probably post a link to the transcript if anyone’s up for reading an overly-descriptive ramble. We’ve even got minor deities inspired by misheard lyrics!

Thanks for the inspiration, Joe, Davy & Maynard!

One of the little quirks I remember from 3e D&D was that barbarians start off as illiterate, unless you spent a…

One of the little quirks I remember from 3e D&D was that barbarians start off as illiterate, unless you spent a…

One of the little quirks I remember from 3e D&D was that barbarians start off as illiterate, unless you spent a couple of skill points to learn how to read and write. What other minor but flavorful quirks could a barbarian have, preferably not dice related? Could other classes have similar quirks?

Hi guys and gals, I’ve noticed that many of you are posting your monsters here in the tavern.

Hi guys and gals, I’ve noticed that many of you are posting your monsters here in the tavern.

Hi guys and gals, I’ve noticed that many of you are posting your monsters here in the tavern. I wonder what place you prefer to post your monsters in. The Dungeon World Tavern or the Codex (http://codex.dungeon-world.com/)?

Hi everyone, I was away for a while, I missed you all!

Hi everyone, I was away for a while, I missed you all!

Hi everyone, I was away for a while, I missed you all! I live now in a very small underdeveloped town in an island far from civilization in a third-world country. I think there are 5000 souls or less in the area and I need some ideas for finding new players. I am considering “making” new players like for instance, chatting to friendly people about the hobby of roleplaying and the DW game, etc. It is really frightening sinc there is a lot of religious old-fashioned cults and I am afraid I might be tagged with the “devilish” tag. Honestly I could use some ideas. Thanks!