Recently I found myself struggling with the “Down Time” moves in DW.

Recently I found myself struggling with the “Down Time” moves in DW.

Recently I found myself struggling with the “Down Time” moves in DW. Bolster, Recover, Supply, etc. are all fairly boring “non-moves” that just describe how things happen. There is no trigger, just a lot of GM handwaving when people come to a consensus that “yeah we take a few days off” (or shudder, a month). In addition, so many of the downtime moves are so straightforward, I thought they could just be combined into one comprehenseive move.

SO! I made an “R&R” party move! Let me know what you think!

“When your party takes some time off, roll + days spent. Every player should choose one from the list. Only one roll needs to happen for the entire party. Regardless of outcome, the party heals completely and can purchase any readily available items.

– Restful Care: On 10+, heal 2 debilities. On 7-9, heal 1 debility.

– Preparations: On 10+, gain 2 hold. Spend hold to add +1 to any roll (max +1). On 7-9, gain +1 forward.

– Shopping: On 10+, discover how to obtain a hard to get item. On 7 – 9, you discover something similar, but not quite what you wanted.

– Catching up: On a 10+, find someone you know. On 7-9, you find them, but things are complicated

Remember, your enemies don’t take time off. Things deteriorate without your intervention, but on a miss, your enemies make significant progress in their goals…”

DO YOU USE STEADINGS!? How do you use them? Why do you use them? What are they REALLY for?

DO YOU USE STEADINGS!? How do you use them? Why do you use them? What are they REALLY for?

DO YOU USE STEADINGS!? How do you use them? Why do you use them? What are they REALLY for?

I have yet to find any GMs that like using steading rules. Help me and the rest of the DW community understand!

I’ve just released my minimal GM companion pack!

I’ve just released my minimal GM companion pack!

I’ve just released my minimal GM companion pack! This is my the first release of my ongoing attempt to make the average GMs life a lot easier! This consolidates the most common info into one convenient booklet, with some handy minimal handouts to give to players (and other materials!)

http://www.drivethrurpg.com/product/215127/Minimal-GM-Companion-Pack

Forgive me if this has been posted before. Come join us on the Dungeon World Discord Server!

Forgive me if this has been posted before. Come join us on the Dungeon World Discord Server!

Forgive me if this has been posted before. Come join us on the Dungeon World Discord Server!

We are having lots of good discussions on GMing, class creation, and potentially creating Dungeon World 2.0!

(G+ is still great, but Discord is nice for the real time communication)

This is different from the RPG talk server. This link is for a discord server dedicated entirely to Dungeon World.

https://discord.gg/3CEUcND

Would love to get some comments / discussion, suggestions on this very early doc!

Would love to get some comments / discussion, suggestions on this very early doc!

Would love to get some comments / discussion, suggestions on this very early doc!

“This is based on Jason Cordova’s 7-3-1 system. The “1” refers to the practice of “as the GM, give every NPC at least 1 trait that you can express at the table.”

This doc is an attempt to put together a useful list of GM “tic” suggestions to bring life to NPCs! My current plan is to categorize it by NPC disposition, and I am very open to suggestions.

Sneak peek prototype of a GM companion booklet I’m including in my Minimal GM pack.

Sneak peek prototype of a GM companion booklet I’m including in my Minimal GM pack.

Sneak peek prototype of a GM companion booklet I’m including in my Minimal GM pack.

This focuses on just the core “at the table” references a GM might need.

Currently included are:

GM Basics (Principles, moves, etc.)

Basic & Special moves

Equipment, weapon descriptions and stats

Looting table

Weapon, general, and range tag reference

Hireling info (from RAW, not PW)

Tons of NPC names

Instant NPC tables (instincts and knacks. (Does anyone use these?))

I just realised that I forgot to post this here!

I just realised that I forgot to post this here!

I just realised that I forgot to post this here! Minimal versions of the popular Alternate classes: Mage, Priest, Templar, and Artificer!

Vanilla & Open versions, along with the class creation suggestions.

http://www.drivethrurpg.com/product/214137/Minimal-Alternate-Playbooks-Plus

Pay what you want for 24 minimal Compendium Class inserts!

Pay what you want for 24 minimal Compendium Class inserts!

Pay what you want for 24 minimal Compendium Class inserts! Consistently and thoroughly designed to work as inserts for minimal DW Playbooks. These 24 CCs are drawn from Backer Classes, Perilous Wilds, and Class Warfare.

http://www.drivethrurpg.com/product/213115/Minimal-Compendium-Classes

I’m happy to announce the release of “Minimal Playbooks Plus”!

I’m happy to announce the release of “Minimal Playbooks Plus”!

I’m happy to announce the release of “Minimal Playbooks Plus”!

“Just like the original, with extra “Plus”! Inspired by the design and convenience of the original minimal playbooks, I created these with plenty of quality of life tweaks, as well as more content reflecting newer DW concepts like Drives and Flags. (I was swayed to these after listening to all of “Discern Realities”, a DW podcast)

These are intended for players who are more familiar with DW, and don’t need a character creation walkthrough. Of course, you can use these for any experience level.”

More details in the comments

http://www.drivethrurpg.com/product/212589/Minimal-Playbooks-Plus–Dungeon-World