Looking for advice on a move and I hope you can help me out.
In my current “Curse of Drazhu” campaign Cassius the Paladin, in a battle with Drazhu, had his sword shattered by the lich’s dark magic. The frozen shrapnel lodged in his body and is now poisoning his soul and turning him evil. He quests to find a cure for his affliction.
I’d like to create a custom move to give some mechanical weight to the curse. I want to encourage the player to make some tough choices. For example, perhaps embracing evil benefits him somehow? Or, choosing good could be rewarding despite penalties?
So, I call upon the wisdom of the Tavern, how would you make Cassius’ curse interesting?