Keeping this in discussion until I know where I want to go with it…
Keeping this in discussion until I know where I want to go with it…
I’ve been working on converting a D&D 3.5 base class samurai that we worked up back in the day to DW. After seeing Sage LaTorra ‘s Battlemind in play, and thinking it’s pretty rad, I’ve been thinking that the way the D&D class works is less as a traditional samurai and more like a “sword monk”, something like the Battlemind only plus sword or axe or some bladed weapon. With all the Crouching Tiger references in the class, I’m seeing this concept as Li Mu Bai and the Green Destiny, basically.
The original D&D class had six(6) forms that you had to choose from, which would give you five stances per form. This translated to thirty(30) abilities.
So, my question to everyone is: a base class for each blade form, each similar to the Battlemind (in the same way that someone made a slate of Thief-like classes for an all Thief game) or an extensive compendium class that sits on top of the Battlemind? The latter was my initial inclination, but the former has been suggested to me.
I’m not posting anything until I have a first draft, and I’m not looking for move suggestions, I really just want to see what y’all think about which direction I should take. Thanks in advance!
#dungeonworld