Sharing as repost as it’s related to magic item creation in the #FighterWeek discussion.

Sharing as repost as it’s related to magic item creation in the #FighterWeek discussion.

Sharing as repost as it’s related to magic item creation in the #FighterWeek discussion.

Originally shared by Craig “Tezrak” Hatler

In the Level Up move, it says that if you have a number of XP equal to your level + 7, you can Level Up. Was the +7 intentional, as in some formula was looking to be achieved, or was there some other motivation involved?

7 thoughts on “Sharing as repost as it’s related to magic item creation in the #FighterWeek discussion.”

  1. We felt like it was about the pace we wanted. I think we tried +5 and +10 as well, but they were too fast and too slow, respectively. We wanted some element of slowing down with level, but not too much. We tried no level-element to XP and level x 7 XP, again too flat and too curved. So we ended up with level+7 as being a sweet spot.

    We basically design games like Goldilocks eats porridge.

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