25 thoughts on “Is there a Western/Wild west hack for Dungeon World?”

  1. No but it would be pretty easy to rework DW or MotW and do this. Examples: Barbarian(Native American Warrior), Druid (Native American Shaman),Cleric(Whiskey Priest), Fighter (Gunslinger), Thief (Scout), Wizard(Mad Scientist).

  2. Personally, I’d go with Apocalypse World; classes don’t really make sense to me for a western game. Or, Uncharted Worlds would probably work really really well with just some minor reskinning.

    I would also stay away from any Native American “classes”.

  3. What is MotW? Is there a good Gunslinger class for DW? If we have a party of characters wantting to use guns then there’d need to be variety among them so has anyone made like a guns chart? I think I saw one somehwere but I can’t remember.

  4. Chris Stone-Bush “I would also stay away from any Native American “classes”.” My dream was is to play a Hollywood Redskin Savage and die at the righteous fury of the John Wayne Reactionary! 🙂

  5. Chris Stone-Bush​ Yeah I’ve no interest in making a “class” of indigenous folk. That’s not cool. I’m not culturally connected to that part of my lineage but I know the ancestors would def not find that amusing 😂 nor my cousins in Mexico.

    That’s also why I was lookin at DW since it lets you build your own world. I’ll look at plain AW and UW as well.

  6. I hope you’ll check out HTWWL (Tim linked to it above.) I’ve tried to be conscious of minority representation, since most western games handle it so badly.

    The setting assumption is that it’s the American west and some sort of apocalyptic event has happened, so it’s certainly a weird western with plenty of space to make up your own stuff.

  7. I think the ‘War and Wonders’ classes on Drivethrurpg.com has the gunslinger variant I like the best (there are a few out there). I’ll confirm either tonight or tomorrow, but I believe this is the one that allows you contruct your gun in much the same way a fighter/warrior constructs his, and it also incorporates a ‘code of honour’ mechanic that lets you draw strength from your very own code of conduct. I any case, the guy does good work, the supplement includes a total of seven classes and is ‘pay what you want’. I reccomend it, and the other supplements

  8. Tim Jensen Marius Salsbury Thanks for the suggestions guys.

    **I apologize in advance for the wall of text that follows.**

    Willow Palecek It’s lookin mighty good! When I was reading Cowboy World I had planned to consolidate Archtypes into these:

    The Law – You are a part of the system that keeps your society, whatever that look like, in order. You help uphold, enforce, or bolster that system. Whether that means you are a Sheriff, detective, lawyer, mediator, etc, you help keep things running smoothly.

    The Working Blue – You take care of the work others may not want or that needs to get done for your society to keep moving. You are the cowhand, the farmer, the schoolteacher, the baker, the town physician, the local apothecary, the midwife, etc. You do the work that needs doin.

    The Silver Spoon – You do the management or you pay people to do that for you. So called “Honest” work is either in your past or never had to enter your vocabulary. Whether grandpa struck it rich as a prospector, you found oil on your land, or you invented a new method for sowing seeds that’s become the standard, you don’t need to work hard if you have to work at all. New Money or Old you count accountants, lawyers, athletes, moonshiners, mega ranchers, artists, etc amongst your number.

    rs have cultivated. You are the homesteader, the business person, the leather worker, the trader, the town founder, the mill owner, the fisherman, the boat builder, etc. You are fighting the odds to try and make a better life for you, your family, and/or those around you. It’s a hard life but someone’s got to live it.

    The Workin Loose – You are the high roller, the carnie gymnast, the courtesan, the Madame of the roost, the speak easy proprietor, the moonshiner, the huckster, the bartender, etc. You come by your funds in the secondary economy, one of service, whether that be through mundane or illicit methods is neither here nor there. Everyone’s got to eat.

    The Showmyn – The singer of the Blues, illusionist, piano player at the local dungeon, the travelling snake oil seller, the sometimes migrant seer, the mc of the travelling theater company, etc. You live by your ability to give people a show, to make them believe, whether that ends well for them or not.

    The Outsider – You don’t like or don’t want to have to deal with other people from the so called “civilized” world. Whether that means you live in a society of like minded folk outside of it or in a hermitage up in the mountains a few days travel from town. You are the one who whispers back to the wind in the forest, part of that group everyone keeps calling “Mountain Folk,” the sleepy settlement settler, the old folk who’ve had enough, the smallholder, etc. It’s better you be away from those who’d call themselves civilized, both for you and for them.

    The Traditionalist – You live the way your for bearers have lived and your children will live for your is the way that has lead you here. Your ancestors did all right and you don’t see a reason to change that. You may be a part of the group indigenous to these places or you may be keeping with some ancient order, either way you have values and ways that you stick to. This may or may not put you at odds with the way and mores of the current society. Often you can be found plying a trade as a tracker, guide, herbalist, doctor, preacher, hunter, fur trader, homesteader, etc.

    The Veteran – You fought for something bigger than yourself once. You may be on break from duty, been discharged, or completed your service. Whether you were a wartime medic, horse trainer, surveyor, or ground soldier you did your bit and now your back. How it’s affected you up to you to share, or not, sometimes it’s not a choice you can actively make.

    I think what’s been done with How The West Was Lost with the “classes” is a better handling of it than in Cowboy World. I’ll see what the party’s feelings are on post-apoc as I was serious about wanting to have the setting be up to the convo in the first session.

    I’ve done a scan but not a full read through but “Cowboy Up” is a phrase I can’t believe I’ve read with my own two eyes. Just a suggestion to maybe consider “Get Your Grit” , “Brave It”, “Steady Hand”, or really anything that’s not “Cowboy Up”. That and The Siren is a bit on the nose, maybe??? I like the idea of The Saint but would love if it was more like “The Faithful” or something so you don’t have to be plainly good? Like basically think of fantasy Southern Baptist preacher who’s jaded and travels the wastes doing “good” not because they are nice but because Our Lady Gilgara in The Moon who-sees-all-things-but-for-on-the-last-day -of-her-cycle demands it as penance or something, you know? Just a thought. Great stuff! I’m really excited to read through it more carefully and to run/play it. I’ll see if my players are down for recording our session(s) playing it and will send it to you if you like.

  9. There’s a very old one that came out from TSR called “Boot Hill.” Very old school, because it was back when the only school was old. I remember it as being quite fun, at least for short campaigns.

  10. Kiraah, thanks for the feedback, I’m glad you enjoyed it.

    re: Cowboy Up, I chose that because it was actual Wild West slang, and the best fit for Act Under Fire. I think I see where you’re coming from- my own hesitation is that it’s dangerously close to Man Up; for me the distinction is that Cowboy Up is primarily referring to a profession, not a gender, albeit a gendered profession. So this is something I’m keeping an eye on.

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