In last night’s play session I had something come up I wasn’t quite prepared for: narrating an enemy that was skilled enough to act defensively against spell casters. My initial take was that a skilled opponent would try and anticipate when an incantation was ending and move just prior to the spell being completed, so as to take cover or avoid the brunt of it.
Fiction-wise I’m satisfied with that, but mechanically I wasn’t sure how it would work out. For regular attacks, fighting a skilled opponent might not even trigger the Hack n’ Slash move, but spellcasting is different, as the move is to determine if the player successfully casts the spell. However, it seemed almost too much of a penalty to have a player roll to see if they successfully cast, only to then say that the opponent anticipates their casting and doges. On the other hand, having spellcasters basically never have to fictionally position themselves against a skilled opponent seems unfair for all other classes (e.g. melee) that have to do so. (Note: I’m excluding situations like “you can’t see the enemy”, or “you are in a dangerous position when casting”, etc, and focusing mainly on a spellcaster who is in a safe position with a clear (at the moment) line of sight, but is facing a cunning/skilled/?? opponent.)