Crowdsourcing a little here… suppose you were playing a DW where everyone was from a small, somewhat isolated village in a “points of light” sort of setting. No major civilizations nearby, just a couple towns a few day’s journey away and lots of dangerous wilderness. Adventures would largely involve dealing with threats to the town & its people, so every PC should be tied to the village somehow. Elves and dwarves and halflings etc might exist but are distant and foreign.
How would you change the classes to reflect this? One obvious way is to replace Race moves with some sort of Background move. But what else would you change? (I have ideas, but I want to hear from others.)
Also: any thoughts on handling “town advancements?” Like, ways to encourange & track & reward improvements the PCs make to the town or its surroundings?