Here’s why DW is awesome:
The ranger runs around the corner and is met by the ratling swarm boss pointing a magic wand at him blasting with force. The ranger says, “I dash back around the corner.” I say, “Easy enough. You dodge the blast.”
The ranger could have tried to dive forward and dodge the magic while advancing on the baddie, and that would have triggered defy danger. He could have returned fire with his bow, taking damage but also getting a volley off.
If this was D&D, all that could have happened is a reflex save with half or full damage, and even then the whole setup would only have occurred if the bad guy was “readying an action”.
This game is just awesome.