I’m wanting to create a compendium class, but I’m coming up blank… it would be called something like Djinn Manipulator, and would have something like the following for the entry requirement:
“when you have debated with a genie and won the exchange (received 3 wishes and gotten value for them), you may take this power when you next level up”
But I have NO idea what the power should be, or what further abilities to give the class. I just think rewarding my PC for winning his discussion with the djinn would be cool.
I see the introductory move as having something to do with parlay. Improving it, making the PC able to apply it in inobvious situations, something like that. And the following moves would/should also all relate to seeing through deception, underestanding motives, and manipulating people.